this post was submitted on 12 Jan 2024
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Be it a game that's difficult in its entirety, or a particular challenge in a game that you just couldn't complete.

For me, there are three that come to mind:

  • Super Hostile: Waking Up (Minecraft Custom Map, Hard difficulty). That damn water section...
  • Terraria Zenith Mode. Coming from someone to whom Master Mode is fairly easy, this was rough.
  • Calamity Death Mode (Terraria). I beat DoG (this was back when a headshot was an automatic death), but I just could not click with the Yharim fight. I also think burnout was at play here because that was a LONG playthrough.
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[–] fosforus@sopuli.xyz 11 points 10 months ago* (last edited 10 months ago) (2 children)

I mehhed out on Outer Wilds because of Brittle Hollow and Hourglass Twins. Great game certainly, magnificent atmosphere, clever-in-a-good-way plot and premise, just not quite for me. Watching my daughter play through it was more fun than playing it myself.

I thought about playing the good and bad endings of Undertale, but it started to feel like work so did not. Plus I estimated that the Sans fight would've made be break something.

[–] minishoemaze@beehaw.org 6 points 10 months ago* (last edited 10 months ago)

"True Pacifist" route is worth doing if you enjoy Undertale, it's not terribly difficult and fleshes out the characters a bit more. If you're thinking about going the other way, I would say play up through Undyne and see how that feels. Edit: also play Deltarune if you havent

I really want to like Outer Wilds, but it just hasn't quite clicked with me either. I've probably played about 10 hours but just keep bouncing off of it.

[–] acow@programming.dev 5 points 10 months ago (1 children)

I adore the Outer Wilds vibe, but had the same experience and it still doesn’t sit well with me! Years later and the game still comes to mind, but the periodic resets were so unpleasant for me that I didn’t see it all the way through. Maybe this will be the year….

[–] InquisitiveApathy@lemm.ee 3 points 10 months ago* (last edited 10 months ago)

I'm glad I'm not the only one who found the world resets frustrating. I agree that the world is interesting and atmospheric, but as someone who enjoys thoroughly exploring, the resets just kept ruining my immersion into the world. Maybe one day I'll go back to the game.

[–] Stillhart@lemm.ee 11 points 10 months ago

Jedi Fallen Order. I've tried a couple times because I really WANT to like the game. But I just can't stand the fucking souls style of everything comes back when you save. And the boss fights are just too punishing (for me). It's so frustrating to get stuck on a boss or lost in a zone and come to the realization that I WAS having fun and then the game got in the way of that.

Elden Ring. I had a lot of fun with the game restarting and playing through the first zone on like 6 different characters to try different styles and see what I like. But at some point in the second zone I realized I was just stressed out all the time. It wasn't fun, it was stressful. I can appreciate the game and I don't regret spending the money on it, but I realized it just wasn't for me.

I think I'm done with souls games. They're just not for me. I really wanted to play Jedi Survivor but I suspect the new cool stuff will just make me more frustrated with the souls aspects, Oh well.

[–] AlolanYoda@mander.xyz 8 points 10 months ago (1 children)

Minecraft, I tried summoning and defeating the Wither and was woefully unprepared. The entire world near the fight was filled with craters from the explosions. I was getting ready to throw the entire world away. Then I decided to just cheat and turn Creative Mode on for 1 second, the Wither disappeared and I was able to continue playing, now with PTSD.

It didn't help that I was playing on Bedrock (switch), which apparently has a much more difficult fight than in the Java edition.

[–] Tlaloc_Temporal@lemmy.ca 2 points 10 months ago

Try fighting it underground, it gets stuch on all the blocks and you can easily backpedal as far as you want down a little tunnel. Enchanted golden apples are also very good.

[–] Nomad@infosec.pub 8 points 10 months ago

Botw master mode sword challenge. Made it to stage 6

[–] PositiveControl@feddit.it 8 points 10 months ago

I usually never complete the "extreme" challenges present in some games, like path of pain and the pantheons in Hollow Knight, or the B-sides in Celeste. I try them, but when I realize that completion will require lot of time and effort, I really don't feel bothered enough. But I'm ok with that because this kind of stuff is optional, and it's actually cool seeing more talented gamers deal with them

[–] ninjan@lemmy.mildgrim.com 7 points 10 months ago (1 children)

I have this weird thing where I love a game to be challenging because it's not engaging if it's easy, it makes the game boring to me, but at the same time I despise grinding and generally rote gameplay with the only purpose of amassing more points to be able to challenge the next boss. But very few RPGs I like are like that. Baldurs Gate 1/2 are excellent games that I love but I get extremely frustrated by some encounters which just feels like absolute bullshit and require extreme grinding or going off to do a myriad of side quests to bump up your level. Same holds true for Pillars of Eternity which I also love.

Though I tend to be a stubborn person so I generally come back a week or month later if I get stuck but I tend to put the game down once I've dealt with the immediate challenge and realize that I need to do all that boring stuff again for the next boss and then I just don't start.

[–] MangoKangaroo@beehaw.org 1 points 10 months ago

The first bit is basically me whenever I do a challenge run in a Pokemon game.

[–] DJDarren@thelemmy.club 6 points 10 months ago (1 children)

Bramble: The Mountain King

I ragequit half way through the final boss after having died for the thirtieth time. The game is absolutely beautiful, but fuck me some of it is tough.

Ended up watching the last bit on YouTube. No regrets.

[–] sfera@beehaw.org 3 points 10 months ago (1 children)

Thanks for the unintentional recommendation.

[–] DJDarren@thelemmy.club 4 points 10 months ago (1 children)

Oh, it's a stunning game, and I absolutely adored it. But that final boss is an utter prick.

[–] sfera@beehaw.org 3 points 10 months ago

I doubt that I'll ever get that far. I used to play games on "hard" difficulty and explore/find everything. Today I'm just glad if I find the time to play, have fun and enjoy the games, even if I need to play on "easy" difficulty. All the completionist aspirations are gone.

[–] Rolder@reddthat.com 6 points 10 months ago (3 children)

A lot of puzzle games, especially ones by Zachtronics. Eventually I get to a point where my brain just can’t keep up and at that point I consider it done.

[–] Sharkwellington@beehaw.org 5 points 10 months ago

Zachtronics games are hard. Every once in a while I try going back to beat Spacechem but I'll just hit a wall, noodle with it for a few days and just sort of run out of motivation.

[–] MangoKangaroo@beehaw.org 4 points 10 months ago (1 children)

This was me playing Ocarina of Time.

[–] Rolder@reddthat.com 4 points 10 months ago (1 children)

It was also me when I played Majoras Mask. Young me did not comprehend that shit at all.

[–] MangoKangaroo@beehaw.org 4 points 10 months ago

I never played Majora's Mask. Having seen speedruns of it, I'm pretty sure it would have fried my brain as a kid.

[–] myfavouritename@beehaw.org 4 points 10 months ago

Yes! For most genres of games, I've noped out of some games but completed others. It wasn't until you mentioned it that I realized I've never completed a Zachtronic game. I absolutely adore what Witness was doing, but I haven't finished it. I should go back to it.

[–] Faydaikin@beehaw.org 6 points 10 months ago (1 children)

A bunch of old Sierra games. Like the Space Quest series.

Great games, but unforgiving. Having a walkthrough on hand is a must as a few sections are close to impossible without one

[–] Arigion@feddit.de 6 points 10 months ago (1 children)

You are aware that the impossible sections were on purpose to sell hint books and to make money with the telephone hintline which one could call being stuck?

[–] Faydaikin@beehaw.org 7 points 10 months ago

Yes, but I'm talking about in this day and age. There are no Hint Books or Hotlines anymore. So we fall back on ye olde walkthroughs, as without them, the games are close to impossible.

[–] Lojcs@lemm.ee 5 points 10 months ago

State of decay 2 lethal difficulty. You pretty much can't fast search. You can't have a follower because they start brawls needlessly by attacking zombies and they don't disengage, making running away from brawls impossible. And without a follower a feral spotting you is pretty much a death sentence. Add the insane food usage, overly eager plague hearts / sieges and the undying hostile npcs and I have no idea how people play that

[–] Snoopy@jlai.lu 5 points 10 months ago* (last edited 10 months ago)

Dark Soul serie. After dying for the nth time i gave up. I don't have enough time to red again and again the same path.

Getting over it, well it do save your progression, especially your mistake.

Subnautica and amesia. I fear void place and it's too scary.

[–] survivalmachine@beehaw.org 5 points 10 months ago (1 children)

Gave up on gaming in general. Moved to Linux back in October. Had issues getting my games to play because of various issues between Nvidia 535/545 and Wayland, Xorg, or the steam/proton/lutris/aagl/hgl things I tried. Then work got too busy and I've put gaming on the back burner 'til I have more time to troubleshoot it (hopefully with new Nvidia/Wayland packages).

[–] DoucheBagMcSwag@lemmy.dbzer0.com 4 points 10 months ago (2 children)

This.

This is unfortunately why I have not switched to Linux as a daily driver

[–] survivalmachine@beehaw.org 3 points 10 months ago

You might give it a try -- it may just work for you. Not everybody has the same issues, and I'm sure I'll be able to figure it out later when I have time to troubleshoot it. This is just a busy time of year for me, so as long as my work stuff works, I'm good, and gaming has to sit on the backburner for a bit.

[–] Stillhart@lemm.ee 1 points 10 months ago

I switched to Linux as my daily driver back last summer and have been able to play every game I've tried with literally no issues. Admittedly, I had issues at first but then I switched to Pop!_OS, which has built-in support for Nvidia hybrid graphics. That solved the few gaming issues I had.

With how easy it was and how many games work with no issues, I'm genuinely surprised to hear people say they are having issues with it. I'm not even close to a linux expert. I'm not a programmer. I don't want my OS to be a hobby, I want it to just work. And so far it has.

[–] comicallycluttered@beehaw.org 5 points 10 months ago

If Hades didn't have God Mode (which actually works in a pretty interesting way and isn't just invincibility or whatever), I would have given up incredibly quickly.

Once I enabled it, shit started to actually feel fun for me.

Now it's one of my favourite ever games.

[–] kessleragain@beehaw.org 4 points 10 months ago

Fire Emblem: Awakening on Lunatic mode. It just wasn’t fun and I already didn’t like enemies popping up and getting to attack in the same turn.

[–] DmMacniel@feddit.de 4 points 10 months ago (1 children)

The farewell Chapter in Celeste. I really don't know how to do that room with the three dash activated blocks surrounded by spikes.

[–] Pixelologist@lemmy.dbzer0.com 3 points 10 months ago

It's funny I know exactly the room you're talking about lol

I managed to do farewell in 29:30, flying through the chapter is so liberating after being stuck in every room

[–] UngodlyAudrey@beehaw.org 4 points 10 months ago (1 children)

I couldn't get past the second area(I think?)of Cuphead, there was a dragon boss that was just a wall for me.

[–] Pixelologist@lemmy.dbzer0.com 3 points 10 months ago* (last edited 10 months ago)

It's a really hard game but I have to say learning to speedrun it was super fulfilling. Time consuming though haha

[–] ystael@beehaw.org 4 points 10 months ago (1 children)

Stephen's Sausage Roll.

I play a lot of puzzle games. Some of them are pretty hard (the later levels of Tametsi take quite a while to crack).

But this one is on a completely different level. If there is a more brutally punishing sokoban-family game on existence, I have no idea what it might be.

Stephen, if he exists, is most likely condemned to roll sausages eternally in hell, for the sin of making this game.

[–] owl@beehaw.org 5 points 10 months ago (1 children)

Surely, Baba Is You is horrible and awful! By which I mean very good. And either unreasonably hard or maybe I'm stupid. Avoid at all costs!

[–] ystael@beehaw.org 3 points 10 months ago

Baba Is You is fantastic, and I think its difficulty curve is much, much more reasonable in the beginning than Stephen's Sausage Roll. I haven't finished it, but I didn't utterly bounce off it either.

[–] tamlyn@lemmy.zip 4 points 10 months ago

I play most games on hard difficulty. But i gave up finish Nier Replicant on hard, not because i got stuck, but the hp of the monster was way to high to have fun.

[–] Elkenders@feddit.uk 3 points 10 months ago

I just couldn't beat Guacamelee on Vita, just hit a boss I couldn't beat. I considered getting every Kurok on BOTW at one point but settled on every shrine or it'd have lost its fun.

[–] bmaxv@noc.social 3 points 10 months ago

@MangoKangaroo

Crypt of the Necrodancer

The characters are difficulty levels, some with additional rules.

It's a rythm rpg, lore character #1 can miss beats, collect stuff, etc.

Lore character #3 can't miss a beat or miss and can't upgrade health, so you always die in one hit.

When I beat the 4 chapters with that character I was done :D

[–] Pheonixdown@lemm.ee 3 points 10 months ago

Back in my teens one summer, I was playing Resident Evil Code Veronica by day at my friend's house and Doom 3 alone in my basement at night, got about halfway through both but quit because of the constant nightmares. Lost to the psychological damage I guess.

[–] Kolanaki@yiffit.net 2 points 10 months ago* (last edited 10 months ago)

I'm about to just toss Remnant 2 out. I thought maybe it would be better than the first one, but it's even more bullshit. Like, it's a shooter and the first boss hurts you while you look at it. The intended method to defeat it feels way more like cheesing an exploit. I've gotten through the first quest in the Labyrinth and I'm hating the bosses even more than the first game with how just annoyingly unfair they are if you're not playing with a group. They're simply not fun.

Returnal is very similar in gameplay, and is even a roguelike with super brutal gameplay; even that game isn't as frustrating as Remnant 2. The bosses are hard, but not unfairly so.

[–] YuzuDrink@beehaw.org 1 points 10 months ago

I tried replaying the Kingdom Hearts games leading up to playing KH3. Got all the way to the final boss sequence in KH1, but I just couldn’t get past the second phase, and I didn’t have any good saves for going back and leveling up. Gave up. Already beat it as a kid when it first came out. No need to kill myself in my late-30s for it.

[–] HalJor@beehaw.org 1 points 10 months ago

Diablo IV: Uber Lilith. I did just about everything else, got my character up to Level 100. Then the first season ended (which I didn't even do) and somehow my character got nerfed -- even basic enemies were suddenly much harder for no apparent reason. I was considering changing and upgrading my gear for this final challenge but I couldn't even fight my way around the map anymore. Screw that.

[–] BeardedSingleMalt@beehaw.org 0 points 10 months ago (1 children)

2 very recent ones on PS5

  • God of War Ragnarok: I did the story and as much f the side missions and challenges as possible. But there are a few Berserker Graves, and the final Valkyrie Gna that no matter how many times I tried it would just get absurd. I almost threw my controller through my TV a few times when trying to roll-dodge to the side for an attack after they've already jumped at you and, i shit you not, they change direction in mid-air.

  • Spider-Man: I did 100% the main game, all the side-quests and collectibles just not all the skills. Did all but the last DLC, but finally ragequit when trying to do the base tokens. Interior with tight corners. and you have to take out a dozen enemies including the whip-enemies attacking you from all directions...while rockets are being fired at you in the middle of 5 enemies.

[–] Stillhart@lemm.ee 1 points 10 months ago (1 children)

Oh yeah, I hated the God of War reboot. It was so cool for like 15 minutes. Then I got to the actual combat and I couldn't stand it. It was nothing like the original, it was hard AF, it used button combinations I've never seen before (I think it's based on Souls games?), etc. It was so disappointing.

[–] YuzuDrink@beehaw.org 1 points 10 months ago

I don’t mind Souls games, but I kind of hate how so many games lately (especially sequels) have been trying to low-key fit the genre when nobody asked them to. God of War, Darksiders 3…