this post was submitted on 12 Jan 2024
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Gaming
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I have this weird thing where I love a game to be challenging because it's not engaging if it's easy, it makes the game boring to me, but at the same time I despise grinding and generally rote gameplay with the only purpose of amassing more points to be able to challenge the next boss. But very few RPGs I like are like that. Baldurs Gate 1/2 are excellent games that I love but I get extremely frustrated by some encounters which just feels like absolute bullshit and require extreme grinding or going off to do a myriad of side quests to bump up your level. Same holds true for Pillars of Eternity which I also love.
Though I tend to be a stubborn person so I generally come back a week or month later if I get stuck but I tend to put the game down once I've dealt with the immediate challenge and realize that I need to do all that boring stuff again for the next boss and then I just don't start.
The first bit is basically me whenever I do a challenge run in a Pokemon game.