Changelog for 2023-08-08 to 2023-08-14
These are the new changes over the past week, collated by yours truly with this hacky script :P
Content
- #67501 - Flesh out the Free Merchant representative for the God's Chosen
by MNG-cataclysm
Summary: "Flesh out the Free Merchant representative for the God's Chosen" - #67497 - Add hillbilly profession
by Froffy025
Summary: "Adds hillbilly profession." - #67467 - Add more stuff to Alpha
by anoobindisguise
Summary: "Make Alpha more cool & flavorful" - #67453 - Matchhead powder loaded bullets
by anoobindisguise
Summary: "New handloading option, matchhead powder (red phosphorous) bullets" - #67550 - Mapgen: Add barber shop
by Devengel
Summary: "Add barbershops" - #67536 - Profession skills overhaul
by irisanuwu
Summary: "overhaul profession skills" - #67525 - Give the God's Chosen NPCs some anti-mutant dialogue
by MNG-cataclysm
Summary: "Give the God's Chosen NPCs some anti-mutant dialogue" - #67561 - Begin giving Luo unique dialogue after recruitment
by I-am-Erk
Summary: "Give Luo unique dialogue after recruitment" - #67526 - JSONify Defense Mode
by MNG-cataclysm
Summary: "JSONify Defense Mode" - #67212 - Expand the Hells Raiders: Round 2
by MNG-cataclysm
Summary: "Expand the Hells' Raiders" - #67637 - Add in two more bronze tools
by Devengel
Summary: "Add in a bronze nail puller, and bronze wood saw" - #63764 - Add a new weapon, the varmint air rifle
by actually-the-artificer
Summary: "Add a new weapon, the varmint air rifle."
Interface
- #67494 - Enable/disable showing several non-player-related messages in the log
by Night-Pryanik
Summary: "Enable/disable showing several non-player-related messages in the log" - #67576 - Scroll one page when displaying item info
by inogenous
Summary: "Scroll one page when displaying item info" - #67575 - Scrollable item info in vending machine ui
by inogenous
Summary: "Adds scrollbar to the item info display in vending machine ui" - #67582 - Scrollbar for wish item menu
by Durchbruchswagen
Summary: "Added scrollbar for wish item menu"
Features
- #67472 - Cataclysm and game start dates are to be set through scenarios
by ZhilkinSerg
Summary: "Cataclysm and game start dates are to be set through scenarios" - #67516 - Show inventory selector for tinder when starting fires with tools that require tinder
by mqrause
Summary: "Show inventory selector for tinder when starting fires with tools that require tinder" - #67458 - Friendly NPC crafting by crafting menu
by lispcoc
Summary: "Friendly NPC crafting by crafting menu"
Performance
- #67349 - [WIP] Add functions for efficiently handling massive amounts of identical items
by Kamayana
Summary: "Add functions for efficiently creating massive amounts of identical items and finding pockets for them, use to greatly speed up debug spawning" - #67535 - Make waiting in npc heavy areas up to 2x faster
by akrieger
Summary: "Optimize eoc processing and other fixes to speed up waiting near many npcs"
Balance
- #67573 - [Aftershock] Adjust bionic toolkit qualities
by PNR1911
Summary: "[Aftershock] Adjust bionic toolkit qualities"
Bugfixes
- #67534 - Fix radio modded explosives
by Hirmuolio
Summary: "Fix radio modded explosives" - #67530 - Fix component distribution errors for crafted food
by mqrause
Summary: "Fix component distribution errors for crafted food" - #67500 - Cotton sheet folded seat isn't repaired with welding but sewing
by ampersand55
Summary: "Cotton sheet folded seat isn't repaired with welding but sewing" - #67220 - Integrated multitool fix
by deepvelocity
Summary: "Integrated Multitool consumes power only when welding" - #67540 - [MoM] Fix teleportocalypse
by Standing-Storm
Summary: "Fix teleportocalypse" - #67584 - [MoM] Fix Fountain of Flames
by Standing-Storm
Summary: "Fix Fountain of Flames" - #67564 - Minor fix of NPC crafting
by lispcoc
Summary: "Minor fix of NPC crafting" - #67557 - Update itemgroups.json
by AltairreAtsu
Summary: "Replaces Forge of Wonder kitchen tongs with flat jaw tongs." - #67539 - Recharge sulfur powder and make it not a comestible
by anoobindisguise
Summary: "sulfur is treated like a chem rather than a comestible" - #67538 - Refactor fermentation code
by mqrause
Summary: "Fermentation can produce multiples of resulting items" - #67588 - Prevent deleting furniture with grappling hook
by inogenous
Summary: "Prevent deleting furniture with grappling hook" - #67585 - Bugfix: Do not destroy items when climbing grappling hook
by inogenous
Summary: "Do not destroy items when climbing grappling hook" - #67579 - Fix scenario start dates
by ZhilkinSerg
Summary: "Fix scenario start dates" - #67562 - Fix appliance power drain display right after plugging in/unplugging device
by Kamayana
Summary: "Fix appliance power drain display right after plugging in/unplugging device" - #67621 - make coal its own ammotype
by anoobindisguise
Summary: "coal and charcoal are separate" - #67609 - fix a spawn of nuts_bolts
by anoobindisguise
Summary: "fix a spot where nuts_bolts spawned too few" - #67606 - Add transparency to some pockets
by mqrause
Summary: "Add transparency to some pockets" - #67633 - Fix component distribution error false positives for a bunch of recipes
by mqrause
Summary: "Fix component distribution error false positives for a bunch of recipes" - #67623 - Shorten helmets.json with replace_materials
by Procyonae
Summary: "Close helms transform into the correct grade" - #63745 - Consumption now checks for JSON Flags instead of trait ID
by actually-the-artificer
Summary: "Consumption code now checks for JSON Flag instead of ID"
Mods
- #67523 - [MoM] Add VERDANT HAND Combat Protocol (try 2)
by Standing-Storm
Summary: "Add VERDANT HAND Combat Protocol" - #67514 - [MoM] Fix Vitakinetic/Synthetic Lungs interaction
by Standing-Storm
Summary: "Fix Vitakinetic/Synthetic Lungs interaction" - #67503 - [MoM] Mind Over Matter-specific Research facility overhaul
by Standing-Storm
Summary: "Mind Over Matter-specific Research facility overhaul" - #67483 - Mutation selector mod
by Rewryte
Summary: "Mutation selector mod" - #67626 - Add more things to Defense Mode
by MNG-cataclysm
Summary: "Add mercenary hiring to Defense Mode" - #67604 - [MoM] New powers part 4
by Standing-Storm
Summary: "Add new powers, part 4"
None
- #67512 - Allow installing and removing bionics through debug menu
by Night-Pryanik - #67502 - Account for barrel assembly in CZ 600 Trail's weight
by gisaku33 - #67556 - Remove Mutation Selector mod
by kevingranade - #67547 - Remove no_fungi
by GuardianDll - #67545 - Remove debug_bionic_powergen trait_id from debug_menu.cpp
by Devengel - #67499 - decrease frequency of tileset updates
by casswedson - #67577 - Drop basic build and osx ccaches to fix screwy unbounded growth.
by akrieger - #67574 - Fix start date tests corrupting global state
by akrieger - #67548 - Into the *Typostorm
by Procyonae - #67616 - Shorten brigandine.json with replace_materials
by Procyonae - #67610 - Routine i18n updates on 12 August 2023
by kevingranade - #67410 - [CR] Fix "*_inf" item groups and check for unmigrated item spawns
by SurFlurer - #66746 - sort first time contributors for test approval
by casswedson - #67643 - fix: correct data fetching in ci workflow
by casswedson - #67639 - Apply defense mode label only to things in defense mode mod folder
by harakka - #67636 - Fix scenario start test data
by ZhilkinSerg - #67632 - Fix doc for recipe charges
by mqrause - #67624 - Shorten other graded armor with replace_materials
by Procyonae - #67622 - Shorten gloves.json with replace_materials
by Procyonae - #67619 - Shorten legs_armor.json with replace_materials
by Procyonae - #67618 - Shorten torso_armor.json with replace_materials
by Procyonae - #67617 - Add electronics control unit to Street-Legal Dirt Bike
by marimarigi - #66486 - fix html linter build token
by casswedson - #67660 - Create base_colors-catppuccin.json
by foldfree - #67647 - More price audits
by Karol1223 - #67646 - Obsolete
mil_hw
itemgroup
by Karol1223 - #67496 - Weekly Changelog 2023-07-31 to 2023-08-07
by kevingranade - #66956 - Make all graded weapons use copy-from [Part 1 Swords and Blades]
by Procyonae