I once had a dream where I played a game like warcraft 2, but with mythical animals. Basically age of mythology, with better controls, and a darker aesthetic. I still wish that existed, so I could play it.
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Superhot with level editor
A sort of real time game that starts in third person, as a single character, and expands over time to a whole village. Set in a post apocalyptic world, where you wake up after the apocalypse and have to survive, eventually meeting other survivors and either fight them off or band together to form societies. Each person modelled like an rpg character, with skills sets and capabilities (electrician, plumber, computer geek, radio amateur, farmer and all the other things that make a self-sufficient village). It would need to model the dynamics of politics and how society was governed and the run-ins with other villages and roving bands of survivors.
A sort of mini civilisation but themed around rebuilding capability rather than discovering it.
In The Valley of Gods... from the developers of Firewatch, too bad they've been acquired by Valve and they abandoned the project
A demolition derby game like wreckfest but without the racing. Leveling, gear, competitions are all focused on destroying other cars and being last one standing.
Bonus if some shenanigans are allowed like you get out of your car and fight other drivers.
Either a proper sequel to Chu-Chu Rocket that isn't that Duckmarines or the one exclusive to apple, or a modern Vib-Ribbon inspired game where I can pause without having to quit my session.
I especially want the Vib-Ribbon one so I can just have the game scan my music folder on my desktop and create custom tracks without me having to do anything.
A rapid fire, action point based tactical MMORPG.
Like 5 to 10 seconds for a turn, everyone lodges their turns and over the next 10 seconds the characters play out their actions with complex complications for unplanned conflicts. Like a guy running though someone elses thrown grenade or two guys trying to run through the same doorway.
American McGee's Alice 3
Baldurs Gate 3, but set in the Red Rising universe.
A good sandbox MMO that people actually play, and doesn't have a high barrier of entry.
An open-world game made by actual satellite mapping in 3D of the entire Globe, so you not only can virtually in-game visit replica's of friends' places across the world, but also find your own house in your own city with orientation of the direct surroundings coming naturally to you. Should be decently interactive enough not to just be a gimmick that bores easily, but some GTA-style thing maybe, that allows you to keep yourself busy virtually doing things while either being in a instinctively familiar environment, or to discover new spots and places that will actually be there irl then too, expanding your actual real-life world horizons while gaming. ๐
Been something I wished existed ever since SecondLife started and was explained to kid me... The few times I tried SecondLife however have been nothing but disappointing, cause I obviously already expected a whole lot more from that than was even possible at the time. ๐
More arcade style multiplayer hack and slash RPG stuff in the spirit of gauntlet dark legacy or even something that stretches the concept like Armada 2 and makes it a space-based drop-in drop out multiplayer free-for-all frenzy that's just for fun.