this post was submitted on 22 Nov 2023
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[–] deegeese@sopuli.xyz 77 points 11 months ago (1 children)

This is a tempest in a teapot.

Steam ended pricing in those currencies and reverted the prices to USD without local adjustment.

Any developers who want to sell in Turkey or Argentina will set a local price in USD.

This really only affects older/abandoned games where the developer never updates pricing. Those games will be left charging US prices in poorer countries.

[–] gary_host_laptop@lemmy.ml 1 points 10 months ago

I'm from Argentina, the prices we have now are absolutely ridiculous even with the LATAM USD, an Argentinian might have a monthly income of something around 250-350USD, and some games are something along the lines of 40USD even with the regional pricing, you need to add to that the fact that there is a tax on the dollar of 155%. I assume a normal person from the US earns something along the lines of 1500-3000USD a month, so it's completely incomparable. To give you an idea, physical retro collectible games are cheaper than virtual ones.

[–] _haha_oh_wow_@sh.itjust.works 9 points 11 months ago

I'll cry for you, Argentina.

[–] nottheengineer@feddit.de 7 points 11 months ago

It was already discovered that that was a big and game devs need to fix it manually for now.

[–] Katana314@lemmy.world 1 points 10 months ago

Blame the gray resellers. If the world courts had found those sites illegal, then devs could likely still set regional prices without having 90% of them getting resold to the outside world.