Dark souls
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Demons souls through Dark Souls 3 I bought, tried, and quickly ended up on my shelf.
Knew they were amazing games, but I just couldn't figure it out. Always played with a shield, was slow and methodical, and just didn't get anywhere.
Then I read a post about someone who was having trouble so summoned another player. The summon showed up "Naked with a katana and charged in like a Jedi".
So I said screw it, and tried a light no shield build. Didnt care how far I got, I just started grinding the early enemies and leveling up. Then it all just sort of clicked.
Got my girlfriend into the games, and we've played through them all together, just now finishing on bloodborne.
Factorio. I tried it years ago and it just never clicked. I just started playing it again and suffice it to say I have gotten very little sleep over the past couple weeks.
The factory must grow
The factory must expand to meet the ever expanding needs of the factory.
Ohh no. Just started Satisfactory. It's going well, well into my sleep.
Cyberpunk 2077
Got it on console first, and it was ... rough. Got it as a gift on PC and finally got to experience the glorious story and wonderful characters.
Outer Wilds. I went to the hollow planet early and got very frustrated with the platforming and falling rocks.
I returned to it almost a year later and gave it a chance based on everyone's praise. Very glad I did.
Baldur's Gate. I've never played DnD so there was a bit of a learning curve. I rage quit after two hours, almost returned it. Three days later I fired it up again and haven't really stopped playing since.
Baldur's Gate was a special game. It's the only game my wife liked to play, and we couch-coopted it. We played the rest in the series together, full play through all of them, a couple of times. Never found that magic combo again, sadly, and to this day she laments that there are so few 3d isometric couch coop games.
Control.
The beginning of the game is really slow, hard to understand what's happening, and you literally have only minimal throwing ability. The manual navigation with overlay fullscreen map also doesn't do justice to the game. Combining with the fact that I wasn't used to playing these types of games, this was an easy pass for me after like 1 hour of the game.
But boy it's awesome as you actually get more abilities and understand more of the story. Currently it's one of the games I usually come back to.
Monster Hunter. When I was a kid with a PSP I bought Freedom Unite since the box art was cool. Had not a fucking clue what was happening or how to even understand the weapons.
Years later I bought a 3DS, 3 Ultimate, and even a circle pad pro for it. Nope, still just didn't even crack an hour of playtime because everything was just so strange. Finally, in probably 2019 or so I decided that there was too much cool word of mouth about the series for me to not try and figure out how it worked.
I got Generations Ultimate, and decided that if I could figure out how to play Monster Hunter that I wouldnt be a complete failure in life. I just played, found that nothing made sense, but just... kept going anyway. I started researching what the different weapons were for, realized that they're basically just different fighting game character-type movesets, and from there I slowly explored the game until id ended up burning 240 hours or so on MHGU.
I discovered Monster Hunter World after that, and it was all over for me. I never get to g rank, but I've put probably a combined over 1k hours into the series, which is much more than I usually would for other games. Just fucking fantastic games in almost every way, except for tutorialization.
Subnautica. I didn't really get it at first. Swam around the life pod a bit; didn't see the point.
Was travelling some time (months?) Later and stuck at an airport with my laptop and a Power outlet but super patchy wifi. So I fired it up again and really, really got into it. Kept playing on the plane and all through that trip. By the time I got back, I had a Cyclops and a Prawn suit and was about to find the lost river.
I bounced off Dwarf Fortress a lot over the years, even with the packs to help. Eventually I got the hang of Adventurer Mode and quite enjoyed it! Now I'm just waiting for that mode on the steam version!
I bought the Steam version of Dwarf Fortress. I did not realise it was actually a time machine.
Every time I started it, I would instantly jump 4 hours into the future.
Rimworld. Did the standard start (industrial with 3 pawns) on cass. Died of hunger. Uninstalled the game.
Next week I was bored at my intership and redownloaded it and gave it another shot. Now I have close to 4k hours in Rimworld.
Same thing happened with Crusader Kings, funnily enough.
Edit: oh, that happened with M&B: Warband and Kenshi as well.
RimWorld is incredible. Iβm hard pressed to think of another game with as much customization of play style or as vibrant a mod scene.
Dwarf Fortress. There aren't many mods in the steam version afaik (tons for the free ascii version though) but... You don't need mods for it. Want to capture invaders and host gladiator fights? Yep. Water trap to push invaders off a cliff onto some grates so you can collect their items after blocking the water trap again? Easy peasy floodgates Parcheesi. Want to gift lead mugs to the filthy elves? Strike the Earth, brother. (Doesn't poison them though, sadly). Want your dwarves to only drink alcohol? They only have to drink water when they're injured, 24/7 drinking besides that makes for happy dwarves. You're battling a bunch of invading goblins and you have some dwarves die? Better bury them or their ghost will haunt your fortress. Oh, and don't forget your necromancer will probably grab some new friends from the fight.
There's very little you can't do in Dwarf Fortress. It doesn't get very high tech since it's fantasy based, most high tech that you can get is windmill driven mills and water pumps I think, but there is so much depth to the game that honestly that's perfectly okay with me
Edit: there are mods for the steam version too, baked right into the steam workshop
Terraria. At first I compared it to Minecraft before I started to like it on it's own. Thanks to pre-Fandom wiki I broke through not getting it's gameplay at all to enjoying it.
This one for me. The controls were hard to get used to and I died a whole lot and lost my stuff the first dozen nights. But once it clicked it got better and better, and holy cow the game has a lot going on inside of it.
Hollow Knight. Bought it and played a few hours, died and got very annoyed that I couldn't find my shade so lost motivation.
Picked it up again 2 years later and it's arguably my favourite game ever now.
BioShock 1. I found the first level to be frustrating. Left it for a year and came back; it was easier, somehow, or I was more patient.
I'm so glad I gave it a second chance. Easily in my top 5 GOAT.
Fallout 3 took me a couple tries to get going, but it was hard to put down once hooked.
Elden Ring. So glad a friend dragged me back. Stone cold masterpiece.
I played Celeste, thought it was kinda easy and the hotel level kinda lame which is where I dropped it. A few years later I broke my leg, being a pc gamer before the steamdeck my switch was the only portable console I had and celeste the only unfinished game i had for it. I played the entire game in a week of 12 hour sessions while high as a mother fucking kite. It was amazingly good fun.
Overwatch.
Oroginally I dismissed it as just being a TF2 clone, and being a very loyal TF2 player at the time I didn't want to play it as I consodered it a blatant ripoff. However, I started going to a LAN party group at work in 2017 and Overwatch was the only FPS they played so I got it. It still does feel similar to TF2 but the variety of characters got me hooked and it became my most played game for many years until OW2 came out and ruined everything. Getting back into it now though and they've toned down some of the bad decisions of OW2 since launch. Now I'm dating a girl who plays Overwatch as well and we've been playing constantly so I'm back into it completely now.
I bounced off the first Deus Ex a few times⦠the first mission is just kind of dull.
Morrowind. I'd played it when it came out but didn't get very far. Tried it again after watching an 8 hour video about it. Focused on speed in my build so I didn't feel like running at a snail's pace. Finding the dead people that failed to become Nerevar, giving some guy a book of poetry without a quest telling me to, getting used to the layout of Vivec, actually enjoying the fast travel system, and lots more all added up to such a great experience.
Morrowind was the most immersive game I ever played. Something about it made it so I could just get really into it and focus on nothing else for hours. Not even the other elder scroll games were that way for me. I'd give anything to be able to re-live those days. I don't think it's even possible anymore with how much other shit I have going on in my life as an adult.
Favorite game of all time.
The original Rogue Legacy. I just couldn't get the hang of it. Came back a year later and it all clicked.
Help me understand it? The first hour or so was awful. The castle level seems boring AF, the powerups feel grindy, and the random character abilities seem more likely a handicap than a bonus. What changes? Or what could I possibly be doing wrong?
Death Stranding. As a Metal Gear fanatic, the disappointment I felt on my first attempt at playing it was immense. Only got a few hours in before writing off as just not for me. Tried again in a different frame of mind, different time in my life, and it clicked. One of my fav games of all time.
Fallout 3. I never made it out of the vault on my first play. It's long and slow. I played at a friend's house who was past that point and realized I needed to try again. I'll never regret giving it another try!
New Vegas made Fallout 3 click for me. NV is better in every way, but I was able to go back and actually enjoy it afterwords.
Minecraft. I tried it as a teenager and didn't really "get it". Much later in life I found some friends and none of us really played the game that much so we decided to try it together and got hooked.
Civilization VI
With my limited English back then, I struggled to understand how to play Civilization VI. I was expecting something similar to Age of Empires, which made me frustrated until I gave it another try a couple years later. Today, it stands as my most played game ever, with over 900 hours of gameplay.
Oddly enough, Witcher 3. It took a mate of mine to convince me to give it another go, now I love it.
Stardew Valley. I don't know why I didn't get it the first time. Maybe it was the art style? Now it becomes my daily routineβ¦
Portal 2. I just couldn't get into it at first but for some reason after not touching it for a year or so I went bad and played the ever living shit out of it. I know we won't ever get a third especially not for console but I'd love to see it happen
Rocket league.
I thought it was just some soccer car game and could not see the complexity and skill required to master the game.
Went back to the game years later and pretty much never dropped it then.
Fallout 4. I died easily early on and quit after 20 minutes. A year or so later I picked it back up. 700 hours of gameplay later, I think I've changed my mind.
STALKER Shadow of Chernobyl.
It didn't click at first, I was used to (less janky) games that treated you nicely. Came back years later, installed a bunch of mods to improve graphics and immersion.. And wow, I remember that first play through so well.
I haven't played many games that do immersion quite so well. Morrowind actually, is the closest.
It's because of the 'expedition' aspect. You don't just leave town and fumble your way through the world- you can't.. You need to prepare, know where you are going, have ammo and food and health supplies. And working guns.
Every expedition is an adventure. Death is seconds away at every moment, and it's your skill and knowledge that keeps you alive, not game mechanics or leveled enemies. It feels real.
I remember one time, I had a nice mp5 and I was going through Lab X16. A snork jumped out at me and in fright I emptied the whole mag. It was dead in 3 bullets, most of the mag went in to the ceiling. Ammo conservation is a real thing, and it's not about being accurate or efficient. It's about keeping your wits and trying not to panic-fire.
I've never had that experience in any other game ever.
Slay the Spire.
Gave up because I couldn't beat jaw worm or act 1 boss. Then I had an absolutely OP deadbranch +corruption deck. Been hooked ever since.