this post was submitted on 13 Nov 2023
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[–] CodexArcanum@lemmy.world 116 points 11 months ago (2 children)

Activision promises to solve issue by giving CEO a 3 billion dollar bonus, adding more fees and microtransactions, and firing the entire QA and dev staff.

[–] nova_ad_vitum@lemmy.ca 32 points 11 months ago

A decision that will be validated when 30 million people pre-order the next COD which will also be a buggy mess. And the cycle continues.

People pre-ordering is what creates all the perverse incentives to release buggy unfinished garbage.

[–] LicenseToChill@lemdro.id 2 points 11 months ago

The CEO's eyes become even more beady and soulless

[–] Edgarallenpwn@midwest.social 30 points 11 months ago* (last edited 11 months ago) (3 children)

I know it's been easy to dunk on the COD series for almost a decade now, but what made this one different? I thought they had MTX for the last few games and the gameplay always seems to be the same as the annual sports games, but did it finally hit the wall where the majority of their fan base sees all the issues?

[–] CluckN@lemmy.world 30 points 11 months ago (1 children)

Fans are also suspicious that the game requires MW2 to launch making the entire game seem like a $70 DLC

[–] Edgarallenpwn@midwest.social 12 points 11 months ago (2 children)

Seems like COD should just be a service at this point and you pay for the new yearly xpac. I hate suggesting that but that's what the series seemed to be since OG MW2. Guess it's just milk the money until enough people say enough

[–] givesomefucks@lemmy.world 7 points 11 months ago

They'd probably make more money that way. Which I think is why they're moving towards it.

Even if it was the same money, people buy it when it comes out so they spend money making it for a year, and get all the profit at once.

Skins sell constantly, and keeps them profitable everyday. With a hyper focus on "quarterly earnings" this keeps stock up all year even if total profit on the year is the same. They want that sustained profit.

[–] Mr_Dr_Oink@lemmy.world 2 points 11 months ago

CoDaas? Amazing!

[–] setsneedtofeed@lemmy.world 17 points 11 months ago* (last edited 11 months ago) (2 children)

The article says that early reviews are let down by the campaign. Egregious asset reuse on a rushed campaign.

I know a lot of people don’t care about campaigns in COD, but I do. Once a game’s one year MP cycle is over, all that’s really left is the campaign.

The asset reuse in the campaign doesn’t bode well for multiplayer either, since that means more than likely obvious asset reuse there too. Which makes the whole thing look and feel like an overgrown, overpriced DLC, which is apparently what it is.

FWIW I played all console/PC CODs from the very first game to the first Modern Warfare reboot (except for Black Ops 3). Lot of highs and lows in the series, but each game had something to memorably set it apart. MW3 seems to have nothing to draw people in.

[–] Wahots@pawb.social 2 points 11 months ago (1 children)

Does COD actually release on a yearly basis? That's insane if they do.

[–] setsneedtofeed@lemmy.world 3 points 11 months ago (1 children)

Starting in 2005 there has been a mainline COD released every year.

It’s made slightly better by the fact the studios rotate, which gives the games a two year development cycle instead of one, but it’s still pretty tight.

[–] Wahots@pawb.social 2 points 11 months ago (1 children)

Jeez, that's crazy, even with multiple studios.

[–] setsneedtofeed@lemmy.world 1 points 11 months ago* (last edited 11 months ago)

Yes and no. A two year development cycle is pretty reasonable for a linear game where the engine and foundational mechanics and elements of design are already in place and well understood by all involved. Even animations and assets are to a certain degree acceptable to reuse. Given those constraints, there have been some pretty good COD games.

That’s just the development side though. The crazy part is selling a new game where multiplayer is a large element to people every year. I don’t know if I’m more baffled by the publisher for deciding to do it, or for audiences for putting up with it. I’m personally very sluggish to switch away from an MP shooter that I like. Which is the reason why I stopped trying to keep up after MW2, and only played the other games on a delay and primarily for single player.

[–] mojo@lemm.ee 1 points 11 months ago (2 children)

If they asset reuse that much then wtf is in that file size lol

[–] Exusia@lemmy.world 2 points 11 months ago

It's a fuckin abuse of hard drives.

The map is all on the Warzone map. Shit you not. Watched Charlie confirm it - if you've played warzone you've seen every locale in mw3, with obvious differences in set pieces like cars and signage.

[–] Mossheart@lemmy.ca 1 points 11 months ago

They copied it to reuse it, still left the original.

[–] givesomefucks@lemmy.world 6 points 11 months ago* (last edited 11 months ago)

First reviews are about the campaign.

This one was about 4 hours, but you can do it faster.

And absolutely sucked balls.

The new zombies is really fun, but pisses of zombie fans for not being the same thing, and pisses off dmz fans because it's not dmz. It's like both smashed together

[–] Mereo@lemmy.ca 25 points 11 months ago

Being the lowest rates means nothing. As long as people keep buying and ordering the game, they will keep on releasing Shit games. Money talks in business.

[–] FrankTheHealer@lemmy.world 17 points 11 months ago (1 children)

What, the CoD with the lazy short single player campaign. The lazy and dull zombies mode. And multiplayer consisting of just recycling old maps.

Also the fact that it takes up an inordinate amount of Hard Drive space since it also requires an installation of Call of Duty Warzone.

I mean ffs, it still doesn't even work on Steam Deck.

Microsoft will have their work cut out for them to try and get the series back on track because this is a let down for players. Anyone paying 70USD for this bullshit has only themselves to blame.

[–] EncryptKeeper@lemmy.world 2 points 11 months ago

Lmao you think Microsoft would want to get it “back on track”? The same Microsoft that makes the Windows operating system and has been bungling consoles for a decade now?

[–] TheSlad@sh.itjust.works 14 points 11 months ago (1 children)

Does this mean they'll finally stop making them?

[–] GoodEye8@lemm.ee 16 points 11 months ago* (last edited 11 months ago) (1 children)

Of course not, it's the top selling game on Steam.

[–] TheSlad@sh.itjust.works 6 points 11 months ago
[–] Mr_Dr_Oink@lemmy.world 8 points 11 months ago

Ive been saying this shit for years and people argue with me about it. CoD hasnt been a good game for years. Near enough a decade. Maybe even longer.

It was popular and its popularity, regular release of the next CoD, its marketing and hype are the only reason it was big.

It stopped being good when they made reskin after reskin after reskin for a game that other companies were doing better and had been for years. Activision knew what they were doing and they cashed in big time on that IP.

Too bad its ovet.

[–] Knusper@feddit.de 6 points 11 months ago (1 children)

Wow, the whole singleplayer campaign is a pre-order bonus? It really must be bad, if they're so hellbent on getting people to buy it before they know what they'll get.

[–] donslaught@lemmy.dbzer0.com 2 points 11 months ago (1 children)

Early Access to the single player campaign is a pre-order bonus.

[–] Knusper@feddit.de 1 points 11 months ago (1 children)

Ah, so it's just that you can play singleplayer already before release, but it will also be available to everyone who buys the game after release?

I interpreted this sentence:

VGC’s Modern Warfare 3 review says of the campaign: “Sold as a pre-order bonus and [...]"

...to mean that it would only be available to those who pre-ordered. Which would certainly be wild, but I thought, maybe that is why it's so short then.

[–] donslaught@lemmy.dbzer0.com 2 points 11 months ago

Yep. The single-player campaign is available for everyone, but the people who pre-ordered got to play it a week early.

The shortness of the campaign could be a contributed to a couple factors: there were rumors that MW3 started off life as DLC for MW2; the game developer Sledgehammer Games had come out and said they were initially tasked with developing Advanced Warfare 2 (I think) but that project was cancelled and they pivoted to MW3 and got that completed in 18 months.

Either way, the campaign is a big disappointment. Multiplayer seems to be getting enjoyed by a lot of people, though. Haters gonna hate.

[–] Digirip@lemmy.world 5 points 11 months ago (2 children)

Imma stay playing my modded CoD WaW. Wake me up when that one's remastered

[–] Daeraxa@lemmy.ml 2 points 11 months ago

Waw got an undeserved bad reputation I feel. People were waiting for an improved cod4 then waw came out and people werent too keen on going back to ww2. Then they killed the series for many people with MW2. Blops1 was OK but the magic had been lost.

[–] ohlaph@lemmy.world 1 points 11 months ago

Waw was amazing.

[–] spyd3r@sh.itjust.works 5 points 11 months ago (3 children)

All of them since Call Of Duty 2 have been the lowest rated ever in my book.

[–] manapropos@lemmy.basedcount.com 4 points 11 months ago

COD4-Black Ops 1 was a solid run

[–] Land_Strider@lemmy.world 2 points 11 months ago

1 and 2 were pretty good. A few cutscenes here and there and the rest is just good map design with a few scripted actions. 4 is still my most favourite Call of Duty multiplayer experience to day, but the single player campaign is so rushable even on the highest difficulty. It still has enjoyable bot butchering and cool Ac-130 and Capt. McMillian sniper missions. Gaz is still my most favourite Call of Duty character, alas deader than dead. 5 and 7 has some good cinematic experiences, like the WWII Pacific landings, jungle combat, bomber/fighter combat, CIA Vietnam memories, Russian Gulag rebellion. Plus 4 MP zombie scenarios can be pretty enjoyable. 6 has a few missions that are pretty cool, like the blackout night combats in the US cities.

Although I played up to 10, which is iirc Call of Duty Ghosts, they were mostly shit. I think back in 2018, I had learned the existence of a Call of Duty 1 expansion called United Offensive, which even at that date, after experiencing whole lotta shooters to that day like Arma 3, CSs, Battlefields, Doom, Quake, Halflife, Red Orchestra, Medal of Honor,.etc., still held up to a new fun mixed with nostalgia and fun on a game I hadn't played before.

[–] mojo@lemm.ee 1 points 11 months ago

COD didn't start until 4

[–] ModsAreCopsACAB@lemm.ee 4 points 11 months ago

It already is in my heart.

[–] Jake_Farm@sopuli.xyz 3 points 11 months ago

Good, fuck activism blizzard microsoft.

[–] Cyanogenmon@lemmy.world 1 points 11 months ago

This is the first cod I've skipped since Finest Hour released on ps2. I knew COD sucked. Every hardcore COD player knows it sucks.

I guess it was running on nostalgic fumes. Warzone was only fun because of the lock downs, it really wasn't that good either.

MW2's weird ass gameplay choices (red dots not showing on map when firing, perks not being available right away, garbage ass maps) was the last straw.

Hoping Microsoft gets their shit together with the series in the future, but the series may finally be dead to me :/.