this post was submitted on 10 Aug 2023
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Godot: The open source game engine

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The original was posted on /r/godot by /u/rheidnerachiles on 2023-08-10 01:30:21.


In the Multiplayer Synchronizer node settings you can choose the property you want to sync and these three options can be checked: Spawn, Sync and Watch.

I understand from the name that Spawn syncs the property as soon as the node is created, Sync keeps syncing the property in the configured time period, but I'm not sure what this Watch does and how it behaves in combination with the others.

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