this post was submitted on 16 Oct 2023
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The moment that inspired this question:

A long time ago I was playing an MMO called Voyage of the Century Online. A major part of the game was sailing around on a galleon ship and having naval battles in the 1600s.

The game basically allowed you to sail around all of the oceans of the 1600s world and explore. The game was populated with a lot of NPC ships that you could raid and pick up its cargo for loot.

One time, I was sailing around the western coast of Africa and I came across some slavers. This was shocking to me at the time, and I was like “oh, I’m gonna fuck these racist slavers up!”

I proceed to engage the slave ship in battle and win. As I approach the wreckage, I’m bummed out because there wasn’t any loot. Like every ship up until this point had at least some spare cannon balls or treasure, but this one had nothing.

… then it hit me. A slave ship’s cargo would be… people. I sunk this ship and the reason there wasn’t any loot was because I killed the cargo. I felt so bad.

I just sat there for a little while and felt guilty, but I always appreciated that the developers included that detail so I could be humbled in my own self-righteousness. Not all issues can be solved with force.

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[–] HexesofVexes@lemmy.world 7 points 2 years ago

I think it was playing Golden Sun 2, when it is revealed that the world is slowly ending and that Saturas and Menardi were trying to save it.

It made me realise that real villains are just people doing what they believe to be right, whose priorities are different than your own. We're all trying to live a "good" life in the end, and a lot of things are more easily forgiven in that light, but that doesn't mean we'll all get along either, because we're all the villain in someone's story!

[–] Gbagginsthe3rd@aussie.zone 6 points 2 years ago (1 children)

Probably different to most people but I remember the first year of Uni summer holidays I spent playing Fable 3… which ended up being the entire 3mth holiday. I realised in real terms I just moved from one part of the cd to another and hadn’t accomplished anything else with my life in that time, no hobbies, friends or shared experiences.

I packed up my Xbox and refused to play another game for about 10yrs. Now I have a much better balance with games and my life

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[–] pinkdrunkenelephants@lemmy.cafe 6 points 2 years ago* (last edited 2 years ago) (2 children)

My guy, you spared those slaves lives of abject torture and misery by sinking that ship. There was nothing immoral about what you did; it arguably would've been even more fucked up to keep them alive as they would have been recaptured and put through all of that all over again. You absolutely did solve the problem explicitly by using force.

Even if it was, you had no way of knowing the developers clearly didn't take into consideration the fact that people would purposefully raid slave ships to save the slaves anyway.

Just because it didn't go as planned doesn't make what you did wrong. What matters is your intent and only your intent. Things don't have to go perfectly or even correctly for force to be justified.

🤦 Why the fuck people feel guilty for using force in such contexts is beyond me.

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[–] Gestrid@lemmy.ca 6 points 2 years ago

For me, that moment was in Kingdom Hearts 2. I hadn't played the first game (or the second game) and didn't really understand the concept of sequels that continued a story. My parents had gotten me the game probably because it had Disney characters in it. But this moment stuck with me nonetheless.

It was the game's first boss fight, the Twilight Thorn. Everything leading up to it and the fight itself was just utter cinematography to my young eyes. I wasn't even able to actually beat the fight (and I was the older brother, so I didn't have anyone to help). But it stuck with me for years. I ended up getting a PS4, the first console I bought with my own money, for the sole reason of playing the Kingdom Hearts collections.

[–] griD@feddit.de 6 points 2 years ago (1 children)

There was nothing quite as intense as a ServerSmash in Planetside 2. Which means ~800 people doing joint ops on a single map and everything is highly coordinated.
I think blob fights in EVE are even larger, but this was a first person shooter and also rather arcadey, not a thousand spreadsheets fighting at a server tick rate of 1 ^^

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[–] emergencyfood@sh.itjust.works 6 points 2 years ago

Genshin Impact had an event where you had to deliver food to customers. The customers would be in the most out of the way places, and if you managed to find them, they would reject the food for the stupidest reasons. Many players complained about the difficulty, but maybe it was a commentary on how delivery ~~boys~~ partners are treated.

[–] supersane@lemmy.ml 6 points 2 years ago

Walking into Leyndell in Elden Ring for the first time realizing this might be the greatest game of all time.

[–] devopspalmer@lemmy.world 5 points 2 years ago

The first season of telltale the walking dead. The ending with Lee and Clementine had my newly Dad self crying.

[–] axzxc1236@lemm.ee 5 points 2 years ago (1 children)

When I started playing Horizon zero dawn, for first dozen hours I was in the state that fears the machines and sneaks everywhere.

Aloy's voice still terrifies me, I wish there was an option to turn off her random monologues.

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[–] needthosepylons@lemmy.world 5 points 2 years ago* (last edited 2 years ago) (5 children)

An RPG on Steam. A story beside. Never thought I'd play a RPGMaker game. One of the best storytelling I've seen. An incredible and truly magnificent voice acting and a gripping story. I was left without words at the end.

Played a cracked version of the game. As soon as I finished it, I bought it for me knowing I wouldn't be doing a second playthrough and bought 3 other copies for friends.

I think I'll remember it until my last day. Also, a single playthrough of this short game made me understand why voice acting is important, and what it can create when it's truly good.

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[–] Lettuceeatlettuce@lemmy.ml 5 points 2 years ago (1 children)

Two come to mind. The first was when I was about 6 years old and walked in on my older brother playing Sim City 2000 on our family computer. It was the first time I had seen a video game of any kind. Before that, I thought computers were just boring machines for doing adult work. Seeing him playing a game on there changed my life, I've been a PC gamer ever since.

The second was when I beat Super Mario Bros on GameBoy. It was the first game I've ever beat fully and it was an incredible feeling. Took me almost a year to do, incredible grind at that age.

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[–] qwazpoi@lemmy.ml 5 points 2 years ago

In Rain World interacting with Moon especially if you don't know what is going on then go back once you can communicate with her.

[–] Scary_le_Poo@beehaw.org 5 points 2 years ago (1 children)

Stray. Honestly the entire game.

I am a cat dad to 3 cats and I rescue anywhere from 1 - 5 alley cats every year. I take them in, clean them up, get them spay/neuter and their vaccines and find them homes.

That game captures cats so incredibly well. The entire game was a pleasure, but there are a few moments that stick out to me.

Spoilers

At the beginning when he falls and is separated from his friends.

The way that the guardians react to him.

The desperation of being so incredibly close to freeing them and so nearly being thwarted.

But most of all, when his friend dies and when the ceiling opens.

And last but not least, at the very end he sniffs the air and smells his friends.

So some god amongst men on YouTube did the painstaking work of figuring out where stray fell, and where he exited and found that stray exited only a 20 second walk from where his home was, and towards his home is the direction he took at the end (but the game doesn't tell you this).

That game was the most wonderful and amazing experience I have had in a game since I can remember. I cannot recommend it enough.

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[–] not_amm@beehaw.org 5 points 2 years ago

CoD: Black Ops 1 is a freaking masterpiece. It made me expect more from videogames and appreciate the little details. Then Ghost Recon: Wildlands and Fallout 4 were the first games that made me realize that an open world with such content was possible and the RPGs world. I know they are not massive, but I had only played in an Xbox and I had to be picky because I'm no rich. But yeah, I only have good anecdotes with those games and how impressive it was for me, mostly Fallout 4 because of secondary missions that had an impact on me, and then the other Fallouts which I'm playing in order right now and every one has its own impact, I love the franchise.

Extra: I love R6 and it was one of my favorites of all time, then I was introduced to the enshittifcation concept without knowing it lol. I kept playing Battlefield 4 rather than returning to R6.

[–] NigelFrobisher@aussie.zone 5 points 2 years ago

Kicking a window through because my brother beat me at Pipemania.

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