Sounds like yet another great handheld device [to install SteamOS on]!
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And yet, they still think they're too good to put track pads on it.
I don't think these companies are aware that what made the deck popular was it knew what it was and that it had a lot to prove, and so it featured a very focused design that differentiated it from PCs as a worthwhile form factor, but also provided methods for adding compatibility to just about any game, and thus allowed it to compensate for being in a form factor that is just sometimes inherently inconvenient for PC gaming. It wasn't just a gaming pc with an Xbox controller taped to it, which this is.
Is this the rumoured Xbox handheld that everyone has been going on about for months?
I still think the real XBox handheld is another 2-5 years out. This is Microsoft dipping their toes in the water and the ROC is a great system to start that partnership
They seem to have dropped all plans to plans to make their own recently.
The ROG Xbox Ally will still release, but no microsoft Xbox handheld.
I believe I read somewhere else that idea/project was taken back to the workshop and this is something else but close to that.
Yep.
LTT describes that the XBOX team have also trimmed down 2GB of W11 desktop bloat with this and have attempted to make the W11 experience more similar to a console. I'm curious to follow this. I'd imagine Microsoft are a bit intimidated by the fact that SteamOS is a better handheld gaming OS than Windows. Obviously this must have been in the pipeline for a long time now.
I would be interested if it also supported quick resume from sleep like the Deck does. Imo that's the killer SteamOS feature that's keeping Windows alternatives from being even a consideration.
If they implemented Direct Resume I might cave and reinstall Windows on my Ally.
But what for? Nothing makes it better, even if you would get this equivalent feature.
I have an Xbox Series S for my little one and Direct Resume is such a nice QoL feature. Having 8 games always ready and only takes 3 seconds to resume even after you turned off and unplug the console is very useful. There’s some games on my handheld PC I didn’t bother playing since launching it can take a long time.
Right. But I meant if SteamOS or Bazzite had that feature already for the ROG Ally, why reinstall an objectively worse OS when it also gains that feature?
I may be misunderstanding something.
Nope, Bazzite or SteamOS doesn’t have that functionality.
Here’s a video showing how it works. If they managed to put this on Windows I’d be very tempted.
Mind that this is different from pausing the game. The OS is suspending the game state into the disk, so it’s more similar to emulator snapshots functionality.
Compatibility for one. Also unpopular opinion here, but I actually like Windows and use it on my main desktop. So having everything run the same thing does add some conveniences. The only thing I really like about SteamOS right now is really just the battery life and the quick resume from sleep. If Windows gets those through this initiative, then I don't really have any reason to stick with SteamOS.
Why not?
If they can't do that then this thing is kind of DOA. I've just assumed for some reason that this is what they're doing.
hide away the complexity of Windows
for 720p gaming
the ability to log in via the Windows lockscreen with your controller
Seems like they've finally taken some notes from the Steam Deck, interested to see if they can actually make something decent. It seems unlikely, but I'm still interested!
I am whelmed. Never been the biggest mobile gamer, will skip
It’s not “mobile gaming” it’s more “handheld pc gaming.” I get it sounds pedantic but “mobile games” and “mobile gaming” for 99% of people means games released for smartphones.
A steamdeck isn’t a mobile gaming device. This is a steamdeck competitor.
It probably should have released a could months ago, pre switch2 hype.
I suspect handhelds are going to be the future for awhile now. It's not just out of a growing demand or simply because portable graphics processing and battery power have improved (although those factors do help) but it's another chance to:
- Push locked hardware
- Funnel to controlled storefronts
- Bring down and moderate the increasingly unsustainable AAA development costs
Those first two aren't particularly surprising, they're the key elements that Nintendo has honed in on while Sony and particularly Microsoft continue to struggle. Microsoft feels like they've just left XBox to languish while they focus on Game Pass as a means to ensnare you into their economy which is why they're first down this path, but I think Sony will follow shortly. In an ideal world, I'd love to see Sony get back to hardware manufacturing with a Vita like device you could load Linux/SteamOS onto. Vita was a great little product, done so dirty. EDIT: I know the Portal exists, but that's mostly just a dumb receiver as far as I understand it. Still, they're already not too far off ... come on guys, just a little further.
But moreover it's that last point, really. It's hard to continue to push out these extraordinarily big budget, bordering on AAAA (lol) territory games that continue to flop. I know the Switch 2 is already doing stuff like Cyberpunk 2077, but that stuff can still be hell on battery life as well as requiring lower resolution and lowered visuals in portable mode.
I feel like Nintendo is making a big mistake pushing that 4K60 envelope with the Switch 2, although I see why they made that maneuver. The Switch was perpetually underpowered and they felt the need to close that gap, but they already struggle to push out big budget tentpole franchises as is illustrated by Mario Kart World being the only big release title. Also, I just want to generally point this out, Nintendo suffers from needing to up the stakes. It's what lead to Mario Galaxy being such a grand adventure, then Odyssey going even bigger than that. Now we have Kart World because ... gotta get bigger than 8 Deluxe somehow I guess.
I don't know what any of this means or where it's going, I just wanted to try and call out some of these observations. Turbulent times ahead, I don't know that anyone really knows what the next 2-3 years will look like.
I know the Switch 2 is already doing stuff like Cyberpunk 2077
It's 4 1/2 years old and already runs on other handhelds. Not really an impressive feat.
they already struggle to push out big budget tentpole franchises as is illustrated by Mario Kart World being the only big release title.
Yeah, I read that they only released something like 22 original titles in the 8 years the Switch has been around. That's not counting any ports, remasters, and the like, which make up a hefty chunk of their Switch releases. They got away with it before because so few people had a Wii U, but they need to up their game to make the Switch 2 appealing to the masses, especially with the high price tag. It's not a promising start, with announced titles being Donkey Kong Bananza (which looks great) and a whole bunch of Switch 1 upsells, including Metroid Prime 4, which will be released for both consoles. Feels like they're trying to cannibalize their Switch 1 releases the way they did their Wii U ones, but 150 million Switches were sold. People already played these games if they were interested in them.