The people who break there bakes making the games. Are the ones who enjoyed them as kids. It’s the executives and managers who run the decisions. Who have never played games before.
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Who is the main target audience downloading and paying for these games?
Boomers, unironically. Well then x too, but 45+ are the biggest share of gamers by far in the west.
- Hollow Knight (Silksong soon^TM^)
- Stardew Valley
- Factorio
- Outer Wilds
- Baldur's Gate 3
- Clair Obscur
Gaming is fucking phenomenal right now, OP is looking in the wrong direction.
Games made by gamers vs corporations are two different worlds indeed
I certainly wanted to be a gameDev, and had shit ideas. It is my fault.
You probably don't have shit ideas, you just need help making you ideas work. Even Tolkien had a group of people help I'm improve the Hobbit.
One of the things I wanted to make, is a pixel style build a vehicle game, where you earn parts for vehicles that you build.
There's plenty of great games these days. The "golden age" wasn't because of the quality of games. It was because I was able to delve into them deeply and enjoy them without all the concerns of my adult life running on the back of my mind pulling me out of it.
Mostly or straight became indie devs or got they asses fired on AAA studios, let's be honest indie and double A studios are what still keep this hobbie alive today
Ape Escape was such a good game. Shame that Sony has abandoned it
Excuse me, but a lot of passion han be found on the indie market.
Nah, not really, it's only shit if you only play AAA suit-driven slop. There's a ton of awesome games being released and the older ones are still there to (re) play.
Gen X is running those companies, they're the ones to blame for this shit.
It's the system slowly and successfully corroding your class conscience, they're taking away your awareness of it so you fight sideways instead of fighting the people above you
Serious, genuine question:
Has a team of, or single Zoomer game dev(s) ... made... any... game?
I am not gonna pretend that I somehow know all games and all game dev teams by age, but uh...
Yeah, are there any notable games made by a team that is majority composed of people born after '96 ish?
Like... I am a millenial, and I am well aware of the ludicrous greed and mismanagement of AAA studios, how even most AA studios end up getting fucked by some kind of IP rights/funding issue, if they live long enough... I'm still pissed that EA killed Maxis... and I am also well aware of many games with primarily millenial dev teams... very often devolve into, or revolve around 'millenial speak' / 'millenial writing' ...
Most of us millenials, outside of the tiny number of mod teams that actually stuck together long enough to form a game studio, or just outright form an indie dev studio... yeah most of us just jumped into the megacorp game dev meat grinder and then acted both entitled and surprised to find out that 'corporation bad, actually.'..
But I seriously cannot think of a mainly zoomer game dev team that's made anything other than pretty much shitty asset flips and/or outright scams, enternal alpha/early access type bullshit.... or maybe mobile, gacha type games?
I would love to be informed that I am an idiot and there are some really good zoomer made games, but I am ignorant of their existence.
Hell, even a seriously good mod by zoomers would count, I know I was modding many games before I even got out of highschool.
Indie games are where it's at.
Big companies like Bethesda and EA are still run by fucking boomers and gen xers. The millennials and younger that work for them end up working on one game, and then they get fired after management fucks everything up.
'Easy' 'solution': Do game dev as a hobby, release as FOSS