this post was submitted on 01 Apr 2025
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[–] RightHandOfIkaros@lemmy.world 68 points 2 days ago (4 children)

PC players like this too because controller players get pretty atrocious aim assist, meaning that playing on controller basically gives them cheats compared to mouse users. Not sure if controller users on PC get the aim assist as well, or if it can be disabled or if you can queue into matches with only the same input method.

Either way, I dont see why this.would be bad unless the player population on one device is too low to find matches in a reasonable amount of time.

[–] ThatWeirdGuy1001@lemmy.world 3 points 20 hours ago

I'm so fucking sick of the whole "bUt AiM aSsIsT!!!!11!"

It's nowhere fucking near the advantage pc players act like it is when they have pretty much every other advantage using m&k. It's literally only even a thing in the first place because aiming quickly with a controller is ass for most people.

[–] TORFdot0@lemmy.world 38 points 2 days ago (1 children)

Well if you had community servers instead of brain dead match making this wouldn’t be a problem for PC players

[–] vulgarcynic@sh.itjust.works 9 points 2 days ago

Fucking preach.

[–] lath@lemmy.world 2 points 1 day ago

Console level aim assist used to work even on PC with a controller. Don't remember any news saying this changed so I'm guessing it still works the same.

[–] realitista@lemm.ee 3 points 2 days ago (1 children)

I dunno, without this, controller players would have no chance against mouse players. ITT cross play between controller and mouse can never really be a fair fight.

[–] Kolanaki@pawb.social 6 points 1 day ago* (last edited 1 day ago) (3 children)

Yeah but in COD it's not much of an assistance as it is a straight up aimbot. It's why I laugh at the fact that "quick scoping" is seen as this amazing thing, when in reality the moment you ADS when just vaguely near a target instantly snaps your aim to the target allowing a super easy hit.

Battlefield also has aim assist, but all it does is have a weak magnetizing effect if the target starts moving as you get the crosshair over them that feels like the speed you can move your aim is dynamic but only when you're already aiming well enough on something.

But also: COD supports Mouse & Keyboard on the console (at least PlayStation). It's literally the only game I've found so far that does.

[–] Whirlybird@aussie.zone -3 points 6 hours ago (1 children)

when in reality the moment you ADS when just vaguely near a target instantly snaps your aim to the target allowing a super easy hit.

I see you've either not played COD, or have only played the campaigns.

[–] Kolanaki@pawb.social 1 points 2 hours ago* (last edited 2 hours ago)

I play Cold War and Warzone on PS5 pretty regularly. I've played the OG MW1 and 2 back in the day. The only version I've played without the aim assist was BLOPS on the Wii.

The aim assist has always been super fucking strong.

[–] ocean@lemmy.selfhostcat.com 5 points 1 day ago (1 children)

It’s why I laugh at the fact that “quick scoping” is seen as this amazing thing, when in reality the moment you ADS when just vaguely near a target instantly snaps your aim to the target allowing a super easy hit.

IDK which cod you're referring to but in the original MW1-2 quick scoping and trick shots were insanely challenging and a real skill. There was never such assistance that these actions were easy.

[–] Jakeroxs@sh.itjust.works 4 points 1 day ago

This, the aim assist didnt seem to exist on snipers, spent probably hundreds of hours with friends fucking around on MW2 doing quick scope shit, you could be looking right at them but just be sliiiightly off and you'll absolutely miss.

[–] Corkyskog@sh.itjust.works 2 points 1 day ago (1 children)

The worst part of COD on console is that install takes up half your friggin drive.

[–] Kolanaki@pawb.social 1 points 2 hours ago

It's just as big on PC.

[–] Korhaka@sopuli.xyz -2 points 21 hours ago

People are still buying AAA games?

[–] JokeDeity@lemm.ee 10 points 1 day ago

Sucks to suck, I'll stick to my games: they cost less, aren't full of microtransactions, aren't just re-hashing the exact same thing every single year, and most importantly? They're fun.

[–] MoreFPSmorebetter@lemmy.zip 24 points 2 days ago (13 children)

As someone who has played competitive FPS games at a highish level in multiple games for most of his life I cannot fathom why they ever combined the two in the first place. Like I obviously understand more players and quicker matchmaking, but at the cost of competitive fairness??? No thanks.

Controllers playing against PC is fine without any any aim assist as that is just straight up a disadvantage for the controller player 99.9999% of the time, but the moment they add any aim assist to the controller it kills competitive integrity.

Controller players should only ever go up against other controller players if any amount of aim assistance is turned on and same goes for mouse and keyboard. That shit should not be on consoles and allowed to play against controllers for any reason.

I pretty much dropped Apex Legends entirely just because I wasn't having fun anymore. I was a diamond player on M+KB and getting laserbeamed from across the map by a controller player just was not fun. Just like I am sure they hated getting hit by a nasty flick only possible with a mouse.

Player input uniformity is one of my biggest gaming gear grinding situations. It's especially problematic with my favorite genre of games: competitive FPS games.

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