this post was submitted on 21 Sep 2023
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Programmer Humor

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[–] vicfic@iusearchlinux.fyi 94 points 2 years ago (4 children)
[–] deaf_fish@lemm.ee 34 points 2 years ago

It does and I use it and I love it.

But I now, thanks to this post, see I am weak. I must feel pain to feel alive! /s

[–] Crow@lemmy.world 16 points 2 years ago

This is my thought every time I see anyone talking about the unity news.

[–] skullgiver@popplesburger.hilciferous.nl 13 points 2 years ago* (last edited 1 year ago)

[This comment has been deleted by an automated system]

[–] majlitech@lemmy.world 82 points 2 years ago* (last edited 2 years ago) (5 children)

Advantages:

  • runs in a web browser
  • very easy to code with

Disadvantages:

  • does not compile to a binary
  • is capped at JS speeds
  • has limited resolution
[–] heimchen@discuss.tchncs.de 72 points 2 years ago

Runs at industry standard speed.

[–] xigoi@lemmy.sdf.org 43 points 2 years ago (3 children)

is capped at JS speeds

So, just like every Electron app?

[–] drislands@lemmy.world 22 points 2 years ago (1 children)

Are you trying to make games in electron?

[–] Pfnic@feddit.ch 12 points 2 years ago* (last edited 2 years ago) (1 children)

There is actually a decently popular game made in Electron that just recently switched to Unity. RIP

[–] fred@lemmy.ml 7 points 2 years ago (1 children)
[–] Pfnic@feddit.ch 3 points 2 years ago* (last edited 2 years ago)

Vampire Survivors. I was pretty surprised when I looked at the game files

[–] nothacking@discuss.tchncs.de 14 points 2 years ago (2 children)

Except worse, because it's an electron app interpreting the app you actually want to run, so double slowness.

[–] Opafi@feddit.de 8 points 2 years ago

double slowness.

Sorry, but we prefer to call that "cinematic".

[–] RedStrider@lemmy.world 1 points 2 years ago
[–] Sotuanduso@lemm.ee 8 points 2 years ago

All fun and games until someone forks it to remove the limits.

[–] JohnDClay@sh.itjust.works 5 points 2 years ago (2 children)

How's tutorials and troubleshooting resources vs unity? Being able to Google answers is super important.

[–] majlitech@lemmy.world 9 points 2 years ago

Bro really needs docs in order to program with frickin' blocks

[–] Ziglin@lemmy.world 1 points 1 year ago

I think there's likely more scratch tutorials though the advanced stuff just requires a basic understanding of logic.

[–] stellarforce@kbin.social 4 points 2 years ago (1 children)

Check out turbowarp desktop. You can make a bigger stage and export to exe.

[–] yetAnotherUser@lemmy.ca 1 points 2 years ago

This. Turbowrap is amazing.

[–] sirico@feddit.uk 39 points 2 years ago

Raspberry pi ensures you can put your game studio in your pockets

[–] LemmyNameMyself@lemmy.world 19 points 2 years ago (1 children)
[–] Froyn@kbin.social 7 points 2 years ago

Back in my day we called it DigDug and it blew my mind.

[–] CCF_100@sh.itjust.works 16 points 2 years ago

Oh wow, I didn't realize it was open source too!

[–] mindbleach@sh.itjust.works 15 points 2 years ago (1 children)
[–] nothacking@discuss.tchncs.de 14 points 2 years ago

Electron only. 🤢

[–] SubArcticTundra@lemmy.ml 12 points 2 years ago* (last edited 2 years ago) (1 children)

But it's written in some oddball language called Squeak

[–] grue@lemmy.world 25 points 2 years ago* (last edited 2 years ago) (1 children)

Squeak is just a programming environment for Smalltalk, the language in which object-oriented programming was invented.

If anything, it's those languages that tried to bolt on object-oriented features to Algol that are the oddballs!

[–] SkyeStarfall@lemmy.blahaj.zone 15 points 2 years ago (1 children)

Smalltalk is still being used? That's really surprising honestly.

[–] kevincox@lemmy.ml 13 points 2 years ago

Have you heard of objective C? It is basically C with embedded Smalltalk.

[–] vox@sopuli.xyz 4 points 2 years ago* (last edited 2 years ago)

there's a guy in the emudev server working on a gba emulator in scratch (and completed a Gameboy one, and it's pretty accurate AND fast!)