Nazis making shit up and moderation failing to silence them is not a question of eloquence. Fuck off with that.
mindbleach
Guy named Bird, guy names Jones.
You can't argue with results, but you can talk behind their back.
"Now this is all the money Niska gave us in advance..."
The industry was so different back then, Unreal Tournament 2004 still shipped with a software renderer.
The industry was so different back then, Michael Abrash documented that renderer's development in Dr. Dobbs, an actual ink-on-paper journal.
Here's one thing that hasn't changed: Intel. This renderer, Pixomatic, was all hand-optimized assembly, from the guy John Carmack hired to outclass him. At one point he realized one instruction in a very tight loop was redundant. Removing it made the loop slower. Which is, in technical terms, some bullshit. Doing less should not take more time. It wasn't from alignment or cache or pipelines or any sensible cause. Abrash called in favors so he could study the actual traces of the Pentium 4, because he just had to know what the fuck was happening under the hood - and Intel made him sign a stack of NDAs, so we the public will never find out.
Language barrier.
Also, glass barrier.
That's not disproof they did things differently - or well. Any multiplayer-only game without players is a dead game, even if the gameplay it would have is mindblowing.
Missed opportunity for gen 1/2, because this would perfectly match the Ancient Mew foil effect.
Why would it matter who made it? It was a corporate trend-chasing exercise, for an abusive business model, arriving years late and costing the wealth of Croesus.
Multiplayer-only shooters are a death wish. Either you succeed instantly and massively, or your game is nonfunctional. With digital distribution it's not even a coaster. If all these nice people were allowed to be smart people they'd deliver the PvE that Overwatch lied about.
!unixsocks@lemmy.blahaj.zone