this post was submitted on 08 Oct 2024
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Games

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[–] Gradually_Adjusting@lemmy.world 17 points 1 month ago* (last edited 1 month ago) (1 children)

That... Ideally, would be tantamount to theft, in any functioning body of law.

Edit; or destruction of private property?

[–] themoonisacheese@sh.itjust.works 31 points 1 month ago (2 children)

Take two bought the game, no?

Also: the devs went to work at valve it's not like they can't physically talk to the single most powerful person capable of resolving this if I'm wrong on point #1

[–] kurwa@lemmy.world 21 points 1 month ago (1 children)

Yeah the devs sold it right? Like that's how business works? Ain't yours anymore bud.

[–] pixeltree@lemmy.blahaj.zone 4 points 1 month ago (1 children)

Except that's not what happened

[–] kurwa@lemmy.world 0 points 1 month ago (1 children)
[–] pixeltree@lemmy.blahaj.zone 3 points 1 month ago (1 children)
[–] kurwa@lemmy.world 1 points 1 month ago

Well, that's kind of something you sign up for when you get a publisher. It's fucked up, like what record labels do, but not surprising.

[–] WolfLink@sh.itjust.works 19 points 1 month ago (1 children)

It’s not that Take Two bought the game, they bought the publisher of the game. The devs wanted to submit an update, which they normally would do by sending it to their publisher. But now their publisher no longer exists, so they send they want to send their update to Take Two, but apparently some red tape is in the way.

[–] taladar@sh.itjust.works 3 points 1 month ago

Why does gaming even need publishers? Unlike books or movies the number of sales outlets seems rather small, usually in the single digits.