this post was submitted on 26 Sep 2024
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Clearly what they need is more management layers and SCRUM masters to streamline the game creation process.
And of course, the preferred way is to do it at the office, 5 days a week.
How else do we foster a sense of team if all the devs are not in the office 5 days a week?
Also to promote a sense of community and close cooperation we’re moving to an open office plan. (I.e. packed in like sardines to glorified picnic tables with hot seating and noise everywhere.)
We will be installing clackball tables every 20 feet