this post was submitted on 24 Aug 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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After breakthrough Gamescom meeting with Phil Spencer.

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[–] joe@lemmy.world 22 points 1 year ago (2 children)

But isn't the S a lower powered device? Or am I mistaken?

[–] Stovetop@lemmy.world 18 points 1 year ago* (last edited 1 year ago) (2 children)

The original idea mandated by Microsoft was that Xbox games need to support Series S as baseline, and then the Series X version would just be prettier/faster than Series S. But the two versions are expected to have the same features/compatibility.

Dropping splitscreen support for just the Series S but keeping it on the Series X seems like it might run afoul of Microsoft's policy in that regard, but I think Microsoft is likely to let it slide given the embarrassment of not having what is likely to be the most popular game of the year on their console at all otherwise.

[–] givesomefucks@lemmy.world 14 points 1 year ago (3 children)

You act like Larian said fuck it and made this call...

Microsoft had to be the ones to say this was cool

[–] atocci@kbin.social 7 points 1 year ago

Yeah Phil Spencer gave it the go-ahead. It said it in the article.

It's in the article that MS-Xbox gave them the green light. Hell, its even in the summary OP gave.

[–] Mongostein@lemmy.ca 2 points 1 year ago

I didn’t read it that way. Of course Microsoft made the call to let it happen, but they may have stuck to their guns if this weren’t the biggest game of the year.

[–] conciselyverbose@kbin.social 5 points 1 year ago

The original idea mandated by Microsoft was that Xbox games need to support Series S as baseline, and then the Series X version would just be prettier/faster than Series S.

If they wanted that they needed to offer CPU parity.

This is the right call.

[–] CaptPretentious@lemmy.world 14 points 1 year ago* (last edited 1 year ago) (1 children)

It is.
CPU is only about 200Mhz slower

  • Series X: 3.8 GHz, 3.6 GHz with SMT
  • Series S: 3.6 GHz, 3.4 GHz with SMT

But there's much less RAM to work with and it's slower by a LARGE margin

  • Series X: 10 GB/320-bit & 6 GB/192-bit (16 GB total)
  • Series S: 8 GB/128-bit & 2 GB/32-bit (10 GB total)

And the GPU used in the S is less than half the power

  • Series X: 52 CUs @ 1.825 GHz, 12.16 TFLOPS
  • Series S: 20 CUs @ 1.565 GHz, 4.01 TFLOPS

So it's not just a little weaker, in 2 of the 3 areas (CPU/Memory/GPU) it's massively cut down.

[–] circuitfarmer@lemmy.sdf.org 3 points 1 year ago

Yeah, having the series S as baseline seems untenable, lest all games get held back on the whole platform.