this post was submitted on 17 Jul 2024
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@Drusenija In Eden 9 (The Cloud of Darkness) there is a phase where the arena turns into 5x5 tiles, in Savage 3 tiles in each corner and the middle tile are death zones, leaving 12 tiles to move on - if 2 players occupy the same tile, it breaks; if a player stays on a tile for too long (~15s?), it breaks. There's a half-room cleave which requires everyone to scootch over to the safe 8 tiles, which can easily make players step into another's tile or be locked out of refreshing theirs.
Ah, fair enough, I see what you mean now ๐ Then yes, I agree, hopefully they don't do that again!