this post was submitted on 24 May 2024
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It's not just that. Many games these days are so detailed, it's like having a second job that you don't get paid to do, but instead pay them to be "allowed" to do. No thank you.
throw in having to pay to beta test on top of all the other headaches …
The WoW model.
World of Warcraft is more, I think, that it imposes specific time constraints than that it's deeply complex.
They have a different category than "Strategy" for "Community" that I'd think would capture something like World of Warcraft.
Right I was mostly referring to the whole "the game is your job and you pay to do it" aspect.