this post was submitted on 18 Aug 2023
80 points (100.0% liked)
Gaming
30541 readers
109 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
So long as you don't care for graphics, Driver still holds up in the feel department. Get a PSX emulator, rip/"acquire" the game and you're good to go.
For me, it's any game moment where the player is given manual control over a function that is usually automated or simply blocked off. For example: any game that gives you control over sheathing/holstering your weapon instead of waiting for your character to do it for you (a boon for RP in RPG games) or in GTA V when the right d-pad(?) button gives control over the gun's flashlight or a car's headlights and convertible roof. I'm not sure about earlier games in the series but Test Drive Unlimited even let the player roll down the individual front side windows of the car you were driving.
Edit: screw ups.
I recently bought red dead 2 and that feature took some getting used to. Especially because the controls are context sensitive and the button that starts a conversation when your gun is holstered is the same button that points that gun at a stranger if it's out. I'm used to it now and compulsively holster my gun as soon as the shooting seems to be done, but for a while there was a lot of "Howdy partner. Fine weather we're having ain't.....no wait wait sorry I didn't mean....ah shit" and suddenly I'm in a shootout with the law and out $50 for my bounty when I just wanted to buy a bottle of whiskey.
I know the exact problem and unfortunately that's just a staple of contextual buttons. I generally found I had a lot of problems with RDR2 so I can't say too much inbiased and it's not to bash R* (this time) but when button layout is handled well, it's manual controls like I was talking about that make the experience feel that much better.
On the subject of contextual button commands, Gavin from Achievement Hunter made the joke comparison during a Hitman video (pretty sure it was Hitman). To paraphraae because it's been so long, "Don't you just hate it when you walk up to a window in real life and jump out of it instead of opening it because your angle was slightly off?"