this post was submitted on 08 May 2024
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Gaming

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It seems like every other week a game studio is massively laying off employees; sometimes after years of development. What I'm reading is that it's a quick way to lower expenses and pad the investors' pockets, flooding the market with developers and reducing their value, to then hire them back a few months later at lower salaries.

So, what's holding back gamedevs from banding together to either unionize or start their own companies with better conditions that the purely money-driven studios? Why aren't they trying to be better? Nobody willing to invest in them? Does starting a company together mean they will now be the bosses who have to answer to the investors, ensure returns, and fire employees? Is the world just an entire shit-cake?

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[–] Cwilliams@beehaw.org 2 points 6 months ago (1 children)
[–] DdCno1@beehaw.org 14 points 6 months ago (1 children)

So many Indie developers are making the mistake of thinking they'll be the next [insert currently successful one-man dev here] and banking their careers and life savings on it. 99.999% of them are not.

[–] luciferofastora@lemmy.zip 6 points 6 months ago

Survivor Bias - you only see the ones that "survive", which may lead you to underestimate just how many tried and failed and vanished from attention.