this post was submitted on 17 Aug 2023
161 points (100.0% liked)

Gaming

30541 readers
140 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] DmMacniel@feddit.de 1 points 1 year ago (2 children)

Bethesda would need to completely rework their tooling and engine to block out this core philosophy.

[–] conciselyverbose@kbin.social 2 points 1 year ago* (last edited 1 year ago) (1 children)

They are reworking their tooling and engine constantly.

If they weren't making a deliberate point of making extensibility a priority, it would disappear on its own as development that didn't make it a focus left it behind. It doesn't just magically happen. It's because of good process.

[–] DmMacniel@feddit.de 1 points 1 year ago (1 children)

We shall see with CreationEngine 2 if they would removed that facette. But I doubt it since its the essential core of that engine to be extensible.

[–] conciselyverbose@kbin.social 1 points 1 year ago

It's the core because they spend a sizable portion of their resources on making it that way. Every line of code that doesn't explicitly keep interoperability in mind is a line of code with the potential to catastrophically break it.

It's not something you can do, then you have it. It's like exercise. The day you stop it starts to fall away.