this post was submitted on 06 Apr 2024
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[–] Blue_Morpho@lemmy.world 48 points 7 months ago (4 children)

Despite the Facebook hate the Quest really did revolutionize VR. It made entry level VR at a great price with no hassle. The Quest was $500 and worked without needing beacons and a headset tethered to a gaming PC.

VR went from a few million users before Quest to tens of millions after.

[–] kinkles@sh.itjust.works 26 points 7 months ago

All my friends that got into VR all said the same thing when I asked them why they don’t play it more- it’s all packed away and setting everything up again is more of a hassle than it’s worth. The Quest really just made things dead simple- no wire, no lighthouses, use anywhere there’s a little bit of space.

[–] wizardbeard@lemmy.dbzer0.com 10 points 7 months ago (1 children)

This can't be overstated. VR is one hell of an investment, and there's not really any way to figure out if it's something that works for you in advance. I enjoy it for the discounted price I got a Quest 2 at last holiday season, but I would have been disappointed if I had paid a higher price.

[–] n3m37h@lemmy.dbzer0.com 2 points 7 months ago

How often does one actually use their Octopus?

[–] mindbleach@sh.itjust.works 2 points 7 months ago

Inside-out standalone HMDs were getting developed with or without Facebook. AMD's "Sulon Q" was previewed in early 2016.