this post was submitted on 13 Mar 2024
305 points (96.6% liked)

Games

16697 readers
747 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

Legendary video game music composer Nobuo Uematsu says he doesn’t think some modern video game soundtracks are as interesting as those in older games.

you are viewing a single comment's thread
view the rest of the comments
[–] p03locke@lemmy.dbzer0.com 7 points 8 months ago (2 children)

Yeah, take Jeremy Soule, for example. He's talented, experienced, and composing all of these broad symphonic soundtracks for Elder Scrolls, Skyrim, and Harry Potter games.

But, what's the soundtrack of his that sticks out in my mind? Secret of Evermore. Underrated as fuck soundtrack for an underrated as fuck game. Back when he was forced to compose for a game with limited hardware and instrumentation, where he had to use distinct melodies to achieve a sound that sticks in everybody's minds.

Every Frame a Painting did a good video on this subject, as it pertains to the Marvel movies.

[–] brsrklf@jlai.lu 3 points 8 months ago

I think music has a very important place in games, and the thing about music in The Elder Scrolls is that it's always been an afterthought.

I mean, sure, Jeremy Soule composed some great tracks (though really, they were always a bit repetitive, and it only got worse since Oblivion). But no effort was made at all to get them to fit the game.

Of course it's not an easy task with the open-world design. But already in Morrowind, after a while the soundtrack was getting on my nerves. It was always there, with that overwhelming orchestration blaring when nothing much happened in game, or that melancholic theme starting in the middle of a gruesome underground dungeon. Everywhere sounds the same, until one enemy spots you and then it abruptly stops for another overused track. No matter if it's a greater Daedra or a freaking mudcrab.

That theme, you know the one because it's become the Elder Scrolls theme, from Morrowind's title screen to Oblivion's to The DragonBorn Comes, I used to like it. Except after a few dozen hours being used without rhyme or reason in Morrowind, I already couldn't stand it anymore.

[–] PipedLinkBot@feddit.rocks 0 points 8 months ago

Here is an alternative Piped link(s):

Secret of Evermore.

Every Frame a Painting did a good video

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source; check me out at GitHub.