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I think the platforming zeitgeist has shifted to 2D.
But 3D platforming is still alive as a genre.
And the remake scene for 3D is popping off right now.
Specifically for the subgenre of 3D third-person platform-shooters, check out Splatoon 3. For 3D first-person open-world platform-shooters, Metroid Prime 4 is in development.
But for "3D open world third-person platform-shooter," that genre is essentially Ratchet & Clank. But these days I think Insomniac is busy with Spider-Man. You can maybe count Jak in there, but Naughty Dog hasn't touched that franchise in ages.
I think the take away is that each franchise has it's own niche. What you've described is so specific that you're really just talking about Ratchet. Open your requirements a bit more, and you'll find plenty of great, new platforming experiences.
Also, if you think there's untapped potential, I encourage you to make something! Unity is actually pretty easy to use.
Hey, you're forgetting Rayman!
I think it's basically Ratchet & Jak, yeah. I would count Jak II and 3 in that genre, not Jak 1 so much although it's a great game.
If I could make games, I would definitely be making a Ratchet & Jak styled game, some kind of 3rd person shooter-platformer with detailed environments. But I just don't understand why big studios don't jump on the opportunity, instead the Jak franchise is dead (or dormant, still hoping for a return) and they only make Ratchet games occasionally, and no one seems to even attempt to make an original IP like those games despite their success and appeal and huge potential in next gen. It's mind boggling