this post was submitted on 03 Aug 2023
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[–] nicetriangle@kbin.social 1 points 1 year ago* (last edited 1 year ago) (1 children)

VR is only a novelty in the context that the current tech isn't fully mature. They're presently too big, not comfortable enough, and the image quality/graphics isn't there yet. Further, the AR/MR side of the equation is even less mature than VR itself.

Whenever the above issues are properly resolved, these devices will 100% not be a novelty. And they will be resolved in time.

[–] Sharpiemarker@feddit.de 1 points 1 year ago (1 children)

I absolutely agree that AR/VR are still in their infancy. And every effort at further developing the technology is fantastic, if we want it to become widely adopted. Unfortunately I don't see multi-thousand-dollar headsets becoming mainstream.

[–] nicetriangle@kbin.social 1 points 1 year ago* (last edited 1 year ago)

Unfortunately I don’t see multi-thousand-dollar headsets becoming mainstream.

Yeah I'll agree there. And I think that's presently a function of how immature the tech is and how expensive it is to make anything that feels like it's even approaching what a mature product could be.

If they can solve for this stuff and then get the price down on the tech, things will change a lot and this stuff definitely will not be a novelty. Home desktop computers were a novelty and quite expensive when they came out too but over time that's changed.

I just don't think the comparison to something like 3D TV is fair in this case.