this post was submitted on 16 Oct 2023
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Celeste.
Hard retro platformer with amazing musical themes that persist throughout the whole game.
The main character has anxiety, which another character helps them deal with by imagining a floating feather that your breath controls. Slow, long breaths in and out to keep the feather balanced.
The game has an evil entity pursue you intermittently, and all you can do is run.
The feather actually appears on screen and you try to make it slowly move up and down to calm down. It was a great tool that is actually used IRL to deal with anxiety.
When the character is being chased, the entity makes you panic, so the character tries to calm down and the feather comes back on screen. The entity slashed through that feather and mocks you for trying.
What a gut punch that was.
Is that the one that has biofeedback as part of it?
Sadly, no.
Then how do you control the feather with your breath?
Also did you downvote my last comment or was that someone else?