this post was submitted on 16 Oct 2023
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The moment that inspired this question:

A long time ago I was playing an MMO called Voyage of the Century Online. A major part of the game was sailing around on a galleon ship and having naval battles in the 1600s.

The game basically allowed you to sail around all of the oceans of the 1600s world and explore. The game was populated with a lot of NPC ships that you could raid and pick up its cargo for loot.

One time, I was sailing around the western coast of Africa and I came across some slavers. This was shocking to me at the time, and I was like “oh, I’m gonna fuck these racist slavers up!”

I proceed to engage the slave ship in battle and win. As I approach the wreckage, I’m bummed out because there wasn’t any loot. Like every ship up until this point had at least some spare cannon balls or treasure, but this one had nothing.

… then it hit me. A slave ship’s cargo would be… people. I sunk this ship and the reason there wasn’t any loot was because I killed the cargo. I felt so bad.

I just sat there for a little while and felt guilty, but I always appreciated that the developers included that detail so I could be humbled in my own self-righteousness. Not all issues can be solved with force.

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[–] j_roby@slrpnk.net 50 points 1 year ago* (last edited 1 year ago) (3 children)

Nothing as profound as what you described there...
But... The Last Of Us was an experience for me...

I hadn't played a "new" game in about 8-10 years at that point, so the huge increase in development was mind blowing to me.
But really, the intensity of the story is what really did it for me. I legit got teary eyed in the intro, and then the burning restaurant scene made me ball my eyes out..

Phenomenal fucking game

Or, to bring it back to my youth... The Illusion of Gaia was probably the first game I played that made me feel things. That was so long ago, and I was so young when that came out that being specific about it is hard. But I think I really related with the main character, and I remember really feeling things during the lost-at-sea raft scene.

I might need to go find the ROM now...

**Or, to go a bit further back, Dragon Warrior.
That was the first game I ever played that really captivated me. It was the first RPG I ever played, and even tho the storyline is incredibly basic and cliche, it was the first time I experienced a story at all in a video game. It's definitely the reason that I prefer fantasy RPGs over every other type of game

[–] CrabAndBroom@lemmy.ml 33 points 1 year ago (1 children)

For some reason, there's this one little throwaway line in The Last Of Us that just lives in my head. It wasn't even part of a cut scene, just some random banter as you're walking around but Joel asks Elly after they first meet where her parents are, and she matter-of-factly says "I dunno, where are anyone's parents?" and carries on with whatever she's doing.

[–] j_roby@slrpnk.net 9 points 1 year ago

I remember that line too

[–] Ketchup@reddthat.com 8 points 1 year ago

Nice note about illusions of Gaia. I still remember that little pig “Hamlet” sacrificing himself. That transformation space with the blue flame. And I can hum more than one theme from the music nearly 30 years since I heard it.

[–] ada@lemmy.blahaj.zone 7 points 1 year ago

Telltales Walking Dead had a similar impact on me and for similar reasons