this post was submitted on 19 Jun 2025
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So can developers just 'create' steam keys out of thin air that can be used to activate their game on steam? Does Valve get paid when the keys are created or activated? Or not at all?
Seems fair maybe if it's using all of Steams infrastructure, considering developers can distribute the game themselves without steam keys.
Yes, that is the big thing many people are missing. Valve takes a 0% cut from Steam keys sold outside of their platform. The 30% does not apply.
The only rule Valve sets out here is that you don't sell those Steam keys for less on other storefronts. Which imo seems fair enough if Valve is doing the distribution and asking for nothing in return.
The big sticking point is whether the 30% cut isn't too high in the first place.
Yeah that's a pretty important distinction. I can buy Rimworld from the Steam store, or I can buy a Rimworld Steam key straight from the Ludeon website for the same price or I can buy a DRM copy for less I just won't get Steam features like automatic updates, cloud saves, or the mod workshop.
Seems reasonable they don't want you using the platform for distribution while undercutting the storefront price.