this post was submitted on 11 Jun 2025
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I saw this Lemmy post, but a huge list of games with no discussion isn't very interesting! Let's talk about why the games that influenced us had such a big impact - how they affected us as people.

For me, it was the PC game Creatures. It's a life simulation game featuring cute little beings called 'Norns' which you raise and teach.

You can almost think of it like a much cuter predecessor to The Sims, but which claimed to actually "simulate" their brains.

As a thirteen-year-old it was the first game that made me want to go online and seek out more info. What I discovered was a community of similar-interest nerds hanging out on IRC chat, and it felt like for the first time in my life I had "found my people" - others who weren't just friends, but whom I really resonated with.

I learned web development (PHP at the time!) so I could make a site for the game, which became the foundation for my job in software engineering.

And through that group I also discovered the Furry community, which was a wild ride in itself.

So yeah, Creatures. Without that game, I think I'd have become quite a different person.

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[–] mspencer712@programming.dev 4 points 3 days ago

Dungeons of Daggorath. I had a Color Computer 2 growing up, while we lived in a trailer park. I was still a little afraid of the dark, and the hallways and first person view with jump-scare monsters were a bit intense for me. I’d have to run from one end of the hallway to the other, to get to the bathroom and back.

The impressive event queue system in that game felt like magic to me, like I wondered what happened to the monsters when you turn the computer off.

I was a “smart kid” but I don’t think I was a smart kid.

(Something something original author, something something signed copy of the original source code on my github)