this post was submitted on 03 Jun 2025
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cross-posted from: https://lemmy.dbzer0.com/post/45765963

The design is based on the excellent Dactyl keyboard, generated with https://ryanis.cool/cosmos/ and it runs the excellent qmk firmware. It is handwired:

and I have also made a palm support using inkscape and openscad

All printed on a reprap prusa i3 derivative.

This helps me use my computer with less pain, so I want to call out all the wonderful projects and people who contribute to them which made it possible.

Total cost? $60 aud, amortised filament ~15 bucks worth maybe? and a lot of my time haha.

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[–] swelter_spark@reddthat.com 2 points 2 days ago (1 children)

I tried other layouts because it's easy with an on-screen phone keyboard, just an oftion in the app menu, and Colemak felt the most intuitive to use. I didn't have to get used to it, it felt natural from the start.

It's not as easy to switch with a physical keyboard, with so many games having movement and other functions tied to specific keys that assume a qwerty layout, so I kept using what I was used to in that circumstance. I don't even think about it.

One of these days, I'll probably buy/set up a physical Colemak keyboard, and see how that is with games.