this post was submitted on 29 May 2025
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Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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By that time Shart should have 18 or 20 WIS which would offset the lack of a proficiency bonus. Totally worth it since it's also a +2 weapon, it gives +1 to spell save DC, and it lets you summon a cambion ally once per long rest.
Although if you are that committed to using Shart as a melee attacker it's probably more efficient to just respec into the War domain. I know Trickery is more thematic, but it always feels weak to me. Maybe just because stealth gameplay is so tedious.
EDIT: I forgot that lack of proficiency also means you can't use any of the rapier maneuvers. I don't know if it affects any of the weapon's other features though.
Fair. I don't give her the weapon. I usually respec her into a light cleric... for much the same logic you gave, plus I think it's more thematic.