this post was submitted on 08 May 2025
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[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 18 hours ago* (last edited 18 hours ago) (1 children)

It's only Marathon in name.

Wait did you get an invite to this,?? (PocketGamer Connects - Helinski)

https://youtu.be/xNjI03CGkb4

This video really opened my eyes to F2P manipulation and because of this I mostly avoid it now.

[–] Quetzalcutlass@lemmy.world 2 points 18 hours ago (1 children)

Not that video specifically, but the others were along the same vein. They were all completely open about how they abused psychology to get people hooked, and spoke about players using dehumanizing terms like assets or cash cows. It was disgusting how shameless they were.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 18 hours ago (1 children)

Wow and that was 15 years ago. Think of how much worse it has become now

[–] Quetzalcutlass@lemmy.world 2 points 18 hours ago* (last edited 18 hours ago)

I don't think it's actually gotten much worse (things even got slightly better after a few countries threatened legislation for going after children), it's just that those tactics have slowly made their way out of the mobile space (where post-installation monetization strategies are a result of users expecting mobile games to be free, or at most a couple of dollars) and into regular gaming.

A free-to-play gacha game on Android having a scummy monetization model is nothing new, but an $80 (soon to be $90) AAA game double- and triple-dipping into your wallet with paid season passes and FOMO banners and all that other junk, plus plastering ads on its menus? That's still relatively new to consoles/PC, and putting that crap in games you paid for represents a new level of greed.