this post was submitted on 18 Apr 2025
68 points (71.0% liked)

Games

37949 readers
2147 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
 

I found my old GameStop receipt from 2006 in my GameCube games.

Man this brings back memories of simpler times.

you are viewing a single comment's thread
view the rest of the comments
[–] ChapulinColorado@lemmy.world 40 points 4 days ago* (last edited 4 days ago) (2 children)

GameCube games MSRP was 49.99. Adjusted for inflation it is $79.30. The reason things feel so expensive is because you get half cooked broken DLC ridden games as the norm and a large portion of income goes toward housing, transportation (cars specifically), food and education.

[–] Glide@lemmy.ca 35 points 4 days ago (1 children)

Mhmm. Everyone is shitting on Nintendo, but the reality is their games are literally keeping up with inflation. The problem is that our wages haven't kept up with inflation, and the cost of living has, at least, kept up. In some cases (rent), it's grown faster than the inflation of everything else.

Don't get me wrong, Nintendo is tone deaf for making this decision now, and I suspect they'd still make billions with a $15 price increase rather than a $30 one. I'm not defending them. But the picture is a lot larger than them.

[–] JPAKx4@lemmy.blahaj.zone 2 points 4 days ago

If Nintendo always made games that didn't need dlc or got free updates, didn't require Nintendo online for full functionality, or had to pay a 30% platform fee, it would make much more sense for this price. I don't believe for a second they won't make a profit at $60 for their mainline games.

[–] naticus@lemmy.world 2 points 4 days ago

You're also forgetting maybe the biggest factor: library selection. We used to have a lot of choices, but not literal thousands of choices across all our platforms. If we only had our choice of a few hundred games, $80 might sound more reasonable.