this post was submitted on 10 Apr 2025
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[–] digitalnuisance@lemm.ee 4 points 1 week ago* (last edited 1 week ago) (25 children)

AAA dev here.

Carmack is correct. I expect to be dogpiled by uninformed disagreements, though, because on social media all AI = Bad and no nuance is allowed. If that's your knee-jerk reaction, please refrain for a moment and calmly re-think through your position.

EDIT: lol called it

[–] Dindonmasker@sh.itjust.works 10 points 1 week ago (22 children)

What AI tools are you personally looking forward to or already using?

[–] digitalnuisance@lemm.ee 3 points 1 week ago* (last edited 1 week ago) (1 children)

Not me personally, as AI can't really replicate my work (I'm a senior sound designer on a big game), but a few colleagues of mine have already begun reaping the workflow improvements of AI at their studio.

[–] funkforager@sh.itjust.works 16 points 1 week ago (2 children)

Obviously AI is coming for sound designers too. You know that right? https://elevenlabs.io/sound-effects

And if you work on games and you haven’t seen your industry decimated in the past 16 months, I want to know what rock you have been living under and if there’s room for one more.

[–] digitalnuisance@lemm.ee 1 points 4 days ago* (last edited 4 days ago)

Okay, dude. Mute this video (no cheating by listening to it first; you have to act like a REAL designer here), then use that AI to generate for me some sound design that works for the visuals at the timestamp. Should be simple to do better than the sound designers over at Riot for an expert like yourself with access to an AI that makes their expertise irrelevant and will totally steal their job.

Oh, what's that? It sounds awful and doesn't represent the character at all? Hmm...

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