this post was submitted on 13 Mar 2025
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[โ€“] AmosBurton_ThatGuy@lemmy.ca 3 points 3 weeks ago (1 children)

God damn, that sounds awesome! Those map editors were seriously impressive for their time, so many cool things you could do with them. I also liked making "campaign" maps but with hero units and harder AI (SC base ai was too easy but you could set it to be harder through the map editor) or those "maze" maps where you have to keep the units you start out with alive through a bunch of different encounters.

Ahh good times!

[โ€“] Paradachshund@lemmy.today 3 points 3 weeks ago

For real. I had a project to make two full since player campaigns and it was waaaaaay too ambitious. I've always been hopelessly ambitious with game dev stuff and I still am honestly ๐Ÿ˜…

So fun to hear everyone chiming about doing this back then.