this post was submitted on 17 Jan 2025
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It's tough to express how much of a bummer this whole mess has been. Veilguard is such an embarrassingly lazy, shallow experience.

Placing all of the blame on Busche isn't fair, as she was brought in at the end of the development process, but it was her leadership that prevented the game from getting the extra time it needed.

The creative and design aspects of the game's failure falls primarily on John Epler's lap.

BioWare was so special for such a long time. Watching them fumble the ball directly into the deepest part of the toilet three times in a row feels completely insane.

Fuck EA forever, man.

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[–] tymon@lemm.ee 0 points 1 day ago (9 children)

If the discourse I'm seeing on dev/gaming twitter/bluesky is anything to go off of, It hasn't made anywhere near the hoped-for sales target. I think a lot of that has to do with the blowback to its initial appearance as a glorified hero shooter, coupled with the lack of a strong franchise identity, then further compounded by the saturation of disappointing (if not outright disastrous) big-budget drops like Redfall, Forspoken, and Concord creating a wave of fatigue

[–] Vodulas@beehaw.org 2 points 1 day ago (8 children)

If the discourse I’m seeing on dev/gaming twitter/bluesky is anything to go off of

It's probably not. Everyone I know that has actually played has found it to be quite fun. It's not perfect, but highly enjoyable 7/10. Most of the negative reviews I have seen are 1 of 3 things:

  1. It'S tOo WoKe And
  2. It not a CRPG like Origins
  3. The writing is not up the same standards as previous Dragon Ages

So the first one can be thrown out. 2 is true, but doesn't make it a bad game. 3 is true for the tutorial portion for sure, but after that things open up. The story isn't amazing, but it suits the gameplay well.

EA hasn't released any sales numbers, so hard to say on that part, but probably not in the multiple millions. From what I can find it is probably selling fine. Not amazing, not bad, but fine. That also could be due to a variety of factors like marketing clarity or using an IP in a way that fans of the IP did not want. It does not necessarily mean the game is a bad game

[–] Realitaetsverlust@lemmy.zip 3 points 1 day ago* (last edited 1 day ago) (7 children)

Everyone I know that has actually played has found it to be quite fun.

Most people I talked to have refunded the game on steam. Nobody really had fun with it, except for one person that was completely new to dragon age. However, I don't think she finished it either.

The best thing about the game for me personally was the music which was really good for the most part. But that's not why I buy AAA games.

So the first one can be thrown out

I don't think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn't know if they were trying to mock trans-people with this representation. It felt like they were just looking at a terminally online twitter user and modeled the character after that. I don't think I'm exaggerating when I say that taash is the worst character I've ever experienced in a triple A production.

It not a CRPG like Origins

Breaking with an established formula can be a big detriment to a franchise. We saw that with final fantasy, where FFXII was considered pretty bad for most FF fans, me included. The combat just seemed really weird at first. However, the combat got significantly better later on if you have access to more tools, but it takes a while to actually get to that point, so many people were very on the fence about the game.

Veilguard, on the other hand, doesn't get better. It just stays bad and even confusing at times.

From what I can find it is probably selling fine. Not amazing, not bad, but fine

All time peak on steam is 90k - that's horrendous. Obviously, that's not the total sales and it's also sold on other platforms, so we do not know the real number. However,the game went on discount not even 2 months after release, and a pretty hefty one at that, 35% I think. I don't think it's exaggerated to claim that the game didn't hit 2 million sales yet which would be really bad. We don't know the budget, but a figure that's thrown around is 250 million dollar which is not unrealistic for a AAA production.

[–] jjjalljs@ttrpg.network 3 points 11 hours ago (1 children)

Most people I talked to have refunded the game on steam. Nobody really had fun with it, except for one person that was completely new to dragon age. However, I don’t think she finished it either.

Meanwhile, the 3 people I know who played it all enjoyed it. Anecdotes!

I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation. It felt like they were just looking at a terminally online twitter user and modeled the character after that. I don’t think I’m exaggerating when I say that taash is the worst character I’ve ever experienced in a triple A production.

Taash's scenes seemed okay to me. The storyline with their mother is pretty close to what a friend of mine is going through now.

I don't know how to solve this problem, but I kind of don't believe what people say. I mean, I think sometimes they dislike a thing for reason A, but the words that come out are reason B. They say a character is badly written (B), but really they find the queer subject matter uncomfortable (A). This may or may not be the case, but fundamentally I do not believe the average internet video game fan has the introspection and honesty to say "A" here. There's no way to know.

Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.

My problem with Veilguard is the difficulty fell off a cliff and never climbed back up. Other than that it was fine.

[–] Realitaetsverlust@lemmy.zip 2 points 7 hours ago (1 children)

They say a character is badly written (B), but really they find the queer subject matter uncomfortable (A)

I think both is true. I said it in another comment, but veilguard is just not the correct environment for this type of character arc. It doesn't have anything to do with being queer, a pubescent teenager who acts like a dick all the time would be equally annoying. People just don't want to play with annoying characters.

This topic would be great for a dontnod game that could appropriatly handle that topic - not an RPG.

[–] jjjalljs@ttrpg.network 1 points 7 hours ago (1 children)

teenager who acts like a dick all the time would be equally annoying.

Was Morrigan popular when da:o was new? She's an extremely edgy teenager.

This topic would be great for a dontnod game that could appropriatly handle that topic - not an RPG.

I really don't think queer stuff needs to be banished from the realm of RPGs.

[–] Realitaetsverlust@lemmy.zip 1 points 6 hours ago

Was Morrigan popular when da:o was new? She’s an extremely edgy teenager.

Morrigan has a great character arc where she really opens up, gives witty responses to many things especially if you have alistair in the party and just becomes very likeable later on.

I really don’t think queer stuff needs to be banished from the realm of RPGs.

Never said that it should be. Nobody cares if there are trans people or other queer stuff in games. That kind of stuff already exists and the only people that are mad about it are some rightoids. But I feel like bioware wanted to make a game where one of the "main focusses" lies on trans people issues but just chose the wrong platform for it.

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