this post was submitted on 10 Sep 2023
5 points (100.0% liked)
Gaming
30541 readers
279 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I finished Quake 2: The Reckoning, the first expansion pack for Quake 2, and started with the second one, Ground Zero. Just like the expansions for Quake 1, it's pretty much just more Quake. A few new or changed enemies, some new weapons, and I was blasting my way through the Strogg. Just like the base game, I played on Hard, and it's not really that difficult, much easier than Quake 1. The biggest difference is that you get tons of ammo in Quake 2, so you're never completely running out.
In Pillars of Eternity, I'm almost done with the second Act, so hopefully I can finish the game in the next couple of days. I don't think I'll immediately go into the White March expansion. I got about 100h combined with this and Baldurs Gate 1, these last few weeks, so I want a break from RTwP games. Like I mentioned last week, everything feels much smoother here than Baldurs Gate was, so I'm enjoying it a lot more. The AI pathing is still complete trash though.
Was anything ever done to mod in controller support to Pillars of Eternity from the console versions? I'm building a list of RPGs I'd like to play after BG3. Also, I'm pretty sure the game uses its own roleplaying setting and rules, but is it as complicated as 2e from those old Infinity engine games?