this post was submitted on 28 Aug 2023
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I don't exclusively own my own works anymore. Which is different than just owning your own work. Exclusivity allows you to sell something. Without that ability, you can't convert a product into money as easily.
If the exclusive ownership of something, in order to sell it, is the primary choice driving factor of a project. Then you should just make it proprietary. Anything else would limit your margins, since someone else can just fork your project, change it and make it proprietary themselves. A dual license is sometimes used in this case as well.
You can sell GPL licensed software. You don't have to publish the source code publicly online.