this post was submitted on 17 Oct 2024
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Satisfactory
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It kind of just feels like compounding complexity. The projects themselves require a lot more steps and sometimes resources from around the map. Plus with all the increased throughput we get from upgraded miners and belts doing things at scale involves a LOT of machines. So the numbers kind of keep ballooning as we also need to handle a lot of different inputs.
Then there are all the old inefficient factories which I should tear down/upgrade, but it's just really daunting knowing just how much I'm gonna have to add to make it all efficient.
Honestly that's what I started doing at some point. Just try to overestimate so hopefully I don't need to do more math.
For the compounding complexity problem, most lategame parts are just 3-4 complez parts slapped together, you can just make a factory for each of those, then feed the three outputs into a small "combiner" factory.
Also using satisfactory calculator makes the logistics easier