tswan

joined 1 year ago
[–] tswan@ttrpg.network 1 points 1 year ago

Adding a new form of long-term madness to my tables…”you are convinced you’re part of a simulation”

[–] tswan@ttrpg.network 1 points 1 year ago

We use “I Know a Guy” or “I Have a Thing” as options for inspiration, instead of just giving yourself advantage. The party loves it and prefers it to improving a dice roll here or there.

It’s been used for mundane things so far, like having some pebbles in one’s pocket to toss and make a distraction, or knowing someone who could assess a gem before going to a merchant and (potentially) getting ripped off — and these have been some of the most rewarding scenes for the group!