sciawp

joined 1 year ago
[–] sciawp@lemm.ee 2 points 1 year ago (1 children)

To be clear, I don’t think the ruling was that the output is public domain. The ruling was just that it isn’t allowed to be copyrighted

[–] sciawp@lemm.ee 18 points 1 year ago (1 children)

I’d settle for at least a trial or something

[–] sciawp@lemm.ee 9 points 1 year ago (6 children)

Looks nice but I kinda lowkey kinda despise this technology acting as a substitute for optimized graphics rendering. It’s gonna be necessary for full raytracing but idk it still just rubs me the wrong way

[–] sciawp@lemm.ee 34 points 1 year ago* (last edited 1 year ago) (2 children)

How can we call our system a democracy when one unelected man can hold so much power?

[–] sciawp@lemm.ee 3 points 1 year ago (1 children)

I think what it comes down to is how much you enjoy the freedom of the games. A lot of their games kinda just let you loose with a story that you can build over the course of the game, whereas New Vegas has a goal in mind that it is constantly pushing you towards.

Again, I don’t think either preference is better than the other. I just think they are two very different play styles that are suited for different experiences.

[–] sciawp@lemm.ee 3 points 1 year ago (6 children)

It sounds like you’re a fan of Bethesda games so I think this game will definitely be great for you.

Personally, I’ve really struggled to enjoy their games because they just feel a bit shallow for reasons that I can’t explain. They just don’t engage me at all. New Vegas was the only one that I completed and I think that is likely due to a difference in game design that I enjoy more.

I want to like Starfield and I will give it a try when it comes out, but I’m just worried it will leave me with an empty feeling like their other games do.

[–] sciawp@lemm.ee 1 points 1 year ago (1 children)

The burden of proof is on the poster to verify the story. I think it’s safe to say like 80% of stories on the internet are fake (what does ‘some missing parts’ even mean??)

I don’t doubt people have had similar experiences but greentexts are rarely true and this one sounds incoherent to me

[–] sciawp@lemm.ee 1 points 1 year ago (1 children)

You’re giving the perfect example of the centrist mindset. I’ve followed American bills and laws being passed in the past four years and there is an objectively correct opinion on which side is better for the wellbeing of the people.

Republicans are constantly trying to repeal laws of bodily autonomy and workers rights. They are pushing for ways to gerrymander and make voting more difficult in Democrat areas. They have to rely on riling up their base with lies and fear-mongering because it’s all they have.

The democrats are more of a mixed bag but they are at least doing some things that actually help and improve the lives of the average person instead of actively doing the opposite.

But that doesn’t fit within the centrist framework because they are just too smart

[–] sciawp@lemm.ee 1 points 1 year ago (3 children)

To be clear, I’m not American either. I just think that centrism reads as a lack of any principles. Especially when one side is blatantly anti-democracy.

More parties would obviously be better but that’s a difficult task to surmount.

[–] sciawp@lemm.ee 4 points 1 year ago

You’re right and I have been considering this from the other commenter. It could be pretty interesting.

The only other consideration I’d have as a hobby developer is that it would be pretty expensive for a minor gain, but perhaps major studios wouldn’t have a problem with that

[–] sciawp@lemm.ee 7 points 1 year ago (5 children)

Every American ‘centrist’ I’ve seen plays constant defence for the far right. Idk maybe it’s just a coincidence but I’m not the only one who’s noticed it

[–] sciawp@lemm.ee 5 points 1 year ago (3 children)

I actually don’t think this is a good use for NPCs. There’s tons of videos of people just getting them to say the craziest stuff and I don’t think it adds anything to the game.

It remains far better to have a writer carefully constructing the world and the dialogue

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