online

joined 1 year ago
[–] online@programming.dev 21 points 2 weeks ago

For the known top trackers, it's to have more control over nefarious users such as duped accounts, banned users and potential law enforcement trying to sign up. Sure it's not a bulletproof solution to deal with bad actors but it's still an effective way. You gotta remember that these trackers are free (yet private). The admins/operators don't get paid, so last thing they want to do is waste time dealing with such users.

[–] online@programming.dev 7 points 4 months ago* (last edited 4 months ago)

You probably need to make a request to Izzy. From what I remember he has requirements, such as max app size, which makes me wonder if maybe the ProtonMail app just became too big for him to build and host.

Here are the requirements: https://gitlab.com/IzzyOnDroid/repo/-/wikis/Inclusion%20Policy

[–] online@programming.dev 14 points 4 months ago (2 children)

It's probably because Proton changed the repo. I was grabbing their release via Obtainium and noticed the version I had was way older than the version on the Play Store. Had to update my Obtainium entry for ProtonMail to the new repo: https://github.com/ProtonMail/android-mail

[–] online@programming.dev 2 points 10 months ago (1 children)

I was/am in the same boat, but I quickly gave up for the following reason: Why bust my ass trying to give my business? If Lowes blocks me then f*ck em I'll take my business to Home Depot. It's their loss.

 

Compared to regular SIM cards.

SIMs are easier to swap if needing to switch phone, but I only see this as a convenience. I don't see why it would be more private.

I have little knowledge on how eSIMs work, but something in the back of my mind, tells me that somehow, eSIMs are bad for privacy :(

Anybody care to share their views on this?

[–] online@programming.dev 21 points 1 year ago

I can't give you an answer, but what I can tell is that, unfortunately, being on iOS, you won't have a lot of options when it comes to FOSS apps.

Apple charges developers $100/year to be able to publish on the app store, so that gives very little incentives for iOS developers to publish their app without any kind of monetization, whether via a subscription, ads, or mass data gathering.

I have a lot of respect for FOSS apps on iOS, because not only do devs offer an app FOSS, but they're paying that $100/year out of their own pocket.