julian

joined 1 year ago
 

I've never really run 2e before this except for the Beginner's Box, and because I worked that into Foundry myself I mystified all the items. But I see that the AV Foundry module doesn't mystify anything, which leads me to wonder if I should be making players identify items or not?

Obviously healing potions I don't, since they have encountered them enough to know what they are.

As a GM:

I host online for friends, so we use digital tools.

  • Foundry, hosted on my desktop computer, with these modules:
    • Dice So Nice, and several skins.
    • Dice Tray, to make rolling single dice easier.
    • Pathbuilder Importer mostly for my lazy players.
  • Obsidian, for when I'm running homebrew. But with the revamping of Foundry's journal system, I may stop using this.
  • Discord for game audio.

As a player:

I have a tablet PC with a pen. I take notes on Rnote (free, open source.) I used to use OneNote which was great because I could search my handwriting, but I stopped using Windows.

Historically, I always used physical dice because I was playing in-person. I did my PF1e character sheets manually by writing on the PDF in OneNote, but for PF2e I do enjoy Pathbuilder to help me plan it out. For actual play, I build my character sheet in Foundry (even if the GM isn't using it for the game) just to make everything easy for me to find.

[โ€“] julian@pathfinder.social 1 points 1 year ago (1 children)

Every time there's a big Paizo announcement coming up for Starfinder I get far too hyped, hoping for a Starfinder 2e announcement. I love the idea of Starfinder, but having looked at the rules I don't really want to play it until it get updated.