earthquake

joined 1 year ago
[–] earthquake@lemm.ee 5 points 1 month ago

This article (regrettably substack) really explores all the nooks and crannies of cringe hiding in the musk chess post: https://davekarpf.substack.com/p/what-elon-musks-favorite-game-tells

[–] earthquake@lemm.ee 4 points 2 months ago

Doesn't look like they did any coordinating (openly, at least), only 9 comments on NixOS, 4 in November when Srid went straight to themotte crying about being banned for CoC violation, and 5 on 5 May where they are baffled and unable to even understand criticism of JR/Anduril.

Incidentally, the "woke invasion" page says the author got banned in November, so I guess Shivaraj is an alias of Srid.

[–] earthquake@lemm.ee 4 points 2 months ago

eigen "eigenrobot" robot

[–] earthquake@lemm.ee 4 points 2 months ago (2 children)

External links: the fucking motte. All of it, not any particular discussion.

[–] earthquake@lemm.ee 8 points 2 months ago* (last edited 2 months ago)

You're not just confident that asking chatGPT to explain it's inner workings works exactly like a --verbose flag, you're so sure that's what happening that it apparently does not occur to you to explain why you think the output is not just more plausible text prediction based on its training weights with no particular insight into the chatGPT black box.

Is this confidence from an intimate knowledge of how LLMs work, or because the output you saw from doing this looks really really plausible? Try and give an explanation without projecting agency onto the LLM, as you did with "explain carefully why it rejects"

[–] earthquake@lemm.ee 14 points 2 months ago* (last edited 2 months ago) (1 children)

These videos are, of course, suspiciously cut to avoid showing all the times it completely fucked up, and still shows the engine completely fucking up.

  • "This door requires a blue key" stays on screen forever
  • the walls randomly get bullet damage for no reason
  • the imp teleports around, getting lost in the warehouse brown
  • the level geometry fucks up and morphs
  • it has no idea how to apply damage floors
  • enemies resurrect randomly because how do you train the model to know about arch-viles and/or Nightmare difficulty
  • finally: it seems like they cannot die because I bet it was trained on demos of successful runs of levels and not the player dying.

The training data was definitely stolen from https://dsdarchive.com/, right?

it’s interesting that the only real “hallucination” I can see in the video pops up when the player shoots an enemy, which results in some blurry feedback animations

Well, good news for the author, it's time for him to replay doom because it's clearly been too long.

[–] earthquake@lemm.ee 10 points 2 months ago

The Cybertruck guy using nostr for image hosting is the kind of brand consistency you can expect from this crowd.

[–] earthquake@lemm.ee 9 points 2 months ago

I might be one of the few who had the reverse revelation, learning about her terrible politics, and then marveling at the amazing technical accomplishments when I read further. Is that a new different way to have a terrible time online? Discovering that Racist Duck also made milkshakes.

[–] earthquake@lemm.ee 15 points 3 months ago* (last edited 3 months ago) (8 children)

It seems like many still-active redditors have consulted Ass, My, et al (2024) to conclude any alternative to reddit were abject failures and not worth investigating

[–] earthquake@lemm.ee 5 points 3 months ago

Two Sneer Clubs, both alike in dignity...

[–] earthquake@lemm.ee 6 points 3 months ago (5 children)

the number of people on /r/sneerclub who seem utterly unaware of the new digs is tragic.

[–] earthquake@lemm.ee 11 points 3 months ago

feed it into their spicy autocomplete engines which then flood the internet with AI sludge

I'm getting a mental image of a wood chipper: a word chipper.

 

3 egypt/techbase themed maps, using "a new yet unreleased Alkaline", with many secrets to discover

 

6 maps from 2000-2001 edited into a single episode and cleaned up for a release. Enjoy these polished up classics!

 

33 tracks by 19 artists - 2:38:10 of music - perfect to use in your custom map project, or to enjoy as you battle across the dimensions.

 

The Brutalist Volumes uses Copper 1.30 (included), and includes custom music

 

In the third installment of the Snack Pack series, mappers came together to contribute maps toward an 8-map Halloween-themed episode, with 3 extra maps in the hub as bonus levels. The pack includes a new 'Penetrator' stake gun weapon, the Rotary Shotgun from Dwell, and the Gaunt from Quoth as well as an updated Copper mod that features new Nightmare mechanics!

 

Mappers had 60 hours to create a map using custom progs - based on Copper and featuring the diving gear from Dwell - with no restrictions on texturing or gameplay other than the prompt.

 

The Reload Map Jam is made in collaboration with the Reload Magazine, which has hosted or collaborated on previous game and mapping jams over the past year.

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