That, or a *decent* upscaling algorithm such as xBRZ. Old upscalers like Super 2x SAI made pixel art look like a cheap watercolor, and made later upscalers get a bad fame. Nowadays a good upscaler basically turns the game screen into a vectorized set of lines, and it looks much better, closer to what the pixel artists intended the end result to look like on a big screen.
That, or a *decent* upscaling algorithm such as xBRZ. Old upscalers like Super 2x SAI made pixel art look like a cheap watercolor, and made later upscalers get a bad fame. Nowadays a good upscaler basically turns the game screen into a vectorized set of lines, and it looks much better, closer to what the pixel artists intended the end result to look like on a big screen.