That's a difficult conversation to have, "good" being in the eye of the beholder, but we did have a thread about it a couple of months ago.
Sounds pretty standard for what was originally a mobile game. Trek's mobile efforts have never managed to grab me in the long term, though Timelines was okay.
I've never played it - how would you describe the gameplay?
This consistent shorting of the snow removal budget stems from a city practice of assuming a "low scenario" in terms of costs, which a city committee is set to consider changing at its first budget meeting on Friday.
Well, that's...insane.
An e-mail newsletter has now gone out with some additional information:
During its 7-year voyage, Star Trek™ Adventures has brought the intrepid explorers, alien worlds, and futuristic technology of the Star Trek universe to the tabletop, in immersive and faithful detail.
Now, the brand new second edition of the award-winning roleplaying game brings together crews from across the franchise, including Strange New Worlds and Prodigy, to explore the galaxy like never before.
Create original characters and live out their lives with a diversity of species and backgrounds from across the different polities of explored space, from Federation Starfleet officers to Klingon warriors, Romulan agents to Cardassian soldiers, and many more.
While Star Trek™ Adventures second edition's core mechanics have been streamlined, they remain fundamentally the same as the first edition, just snappier and smoother to play. Combat, ship management, character creation, and complex task mechanics have all spent some time in drydock, and have been upgraded to the latest Starfleet protocols - refined, refreshed, and ready for your new explorations!
Voyage into the unknown as the crew from any era, any fleet, and forge your character’s stories, where weird is just part of the job, and your service, sacrifice, and compassion will be truly tested.
These are the voyages of your ship, your crew. Live it together.
Featuring:
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An updated and streamlined version of the 2d20 System rules, designed for an authentic Star Trek experience
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Compatible with 1E supplements and books (more on this later!)
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Be part of a crew from any Star Trek era, including Prodigy and Strange New Worlds
The second edition core rulebook is expected to premiere at Gen Con in August 2024, with a Starter Set launching in the Fall, and much more to follow.
Indeed, I think the game as a whole is great, but the core rulebook is...not.
I stumbled upon this via this toot, which says streamlined mechanics and support for all eras of Star Trek are among the things included in this edition.
It's difficult to know what to say.
He seemed like a good man, and I'm glad he was as big a part of the Trek family as he was.
I just don’t care at this point.
And yet here you are...
It does seem like part of the story is missing.
Edit: that said, Propstore does have a relationship with the studio.
That part of it is appealing, though not if the game itself isn't worth the price of admission.