I'm surprised that the effect of major rivers is big enough to be visible on a global map, at least in otherwise saline areas (Amazon, Mississippi, Congo?). Interestingly, the world's longest river (Nile) which drains into one of the saltiest seas (Mediterranean) doesn't register on this scale at all.
Indeed they do; thank you very much for fixing it!
The same happens also with the first two communities of the Active User Growth category:
- !business@lemmy.world, Business, 2 →828, 333 posts (331 this week)
- antennapod@lemmy.ml, Antenna Pod, 2 →828, 333 posts (331 this week)
The stats themselves also seem to be off for both: !business@lemmy.world may have gotten so many active users but certainly not 331 weekly posts (unless they got mass deleted since). !antennapod@lemmy.ml appears to only have two posts in the whole community, so both user and post numbers are probably miscalculated.
Game dev is a very varied field, there's lots of ways to get into it and there's (almost) no bad choice as long as you put effort into it. Game development includes even things like art, sound, music, writing etc. which all are exciting in their own right (and indeed, if you want to make a game by yourself you'll have the chance to dabble in all of them), but from the way you phrased your question I'm assuming that you want to focus first on the programming(/game engine) part.
For game engines, I've heard a lot of praise for Godot, both for its good design and possibilities. For a first game engine, I'd pick one that is well documented, has a strong community and a doable learning curve, I think Godot ticks all boxes. After that, you can look around to see if another engine matches your needs better, but you'll already be familiar with the basics which are transferable.
For programming, the basic skills are again transferable between different languages of the same type; any popular imperative language should do. Lua is simple and straightforward, Python probably has the most resources for beginners, C still is the basis for a lot of the systems in use and will teach you more about computer science if you feel like it, C++ is popular for bigger projects in gamedev, the list goes on. No reason to be overwhelmed by choice though; pick any of them that seems to "click" with you and if you want to switch a few months later, you'll get up to speed fast. Once you pick a language and have gone through the basics of it, a good game dev exercise I think is to try to make clones of existing small games. Games like Tic Tac Toe, Snake, Pong hold a surprising amount of challenges which will all come in handy when you'll start making your own (more complex) thing.
Personally I have more experience with programming than with game engines, but you could go with either of them and leave the other for later as needed. As long as you're motivated and put in effort, you'll get there :)
Soweit ich das verstehe, kann man mit einem Account auf Instanz A bei allen anderen Instanzen mitmachen (lesen/kommentieren) die nicht explizit blockiert sind (was sehr selten vorkommt).
Insofern ist es schon dezentralisiert. Natürlich muss die Instanz der Gemeinde auch online sein um mitzumachen, aber das ist genauso bei zentralisierten Foren wie Reddit. Der Unterschied ist dass, wenn eine Instanz offline ist/blockiert wird, man mit seinem Account immer noch mit anderen Instanzen kommunizieren kann. Das würde bei zentralisierten Seiten wie Reddit nicht funktionieren (wenn Reddit nicht erreichbar ist, sind alle Reddit-Gemeinden weg).
This is a very inaccurate map, as it lumps the actual Italian empire, protectorates and administrated regions all together as one. The map's resolution is very small so it's hard to tell, but some places are marked that were none of the above (e.g. Athens in Axis-occupued Greece).
Even worse though, this map includes regions that were never under Italian control simultaneously. Quoting from the Wikipedia image on the linked article (and which this map is an either accidental or intentional worse copy of):
Italian Colonial Empire. Every territory ever controlled by the Italian Empire as some point in time during World War II. (many of those were not under Italian control until November 1942/early 1943, and East Africa was lost before the conquest of Yugoslavia and Greece in 1941)
Indeed, you can even see French Guyana depicted on the map on the back of the Euro banknotes (usually on a map window in the lower left corner).
I'm on neither of those instances, but all four show up when I search for "patientgamers".
If memory serves, I stumbled across this community from one of my server's community highlighting bot's posts ( !trendingcommunities@feddit.nl ), it's a nice way to discover active communities I wouldn't have searched for otherwise.
So wie ich das verstehe ist der Mehrwert der durch die Influencer produziert wird "Unterhaltung" (so nebulös der Sinn des Wortes auch sein kann). Die Werbung kommt dann theoretisch obendrauf.
Bei vielen Influencern fällt allerdings das Verhältnis zwischen Unterhaltung und Werbung mager aus, diesen schmalen Grad versuchen alle zu gehen. Man kann nun mal nur so viel Unterhaltung bieten, aber mehr Werbung(=mehr Geld) kann man immer machen (solange die Kunden/follower weiter zuschalten).
Was die Qualität der gebotenen Unterhaltung angeht, ist natürlich eine weitere Diskussion wert.
I've been playing it sporadically over the past 10 years and I'd say it's a lot of fun! Very easy to get into, even for people with little strategy experience. The mechanics are clear and not overly complex; for beginners and intermediate players I feel like it's just the right balance.
It also runs on pretty much anything (as demonstrated^), so I like having it installed and playing a short skirmish for 20-30' if I'm bored. Alternatively, there's plenty of decent campaigns, and a lot of fan content (and a map editor if you want to try your hands at it).
I've only played it a computer though, so not sure how well the interface works for touchscreens.
Selbst als Bayern-Fan kann ich nur Glückwunsch sagen. Eine wohlverdiente Meisterschaft, mit herausragendem Mannschaftsgefühl. Was Xabi Alonso vollbracht hat kann sich mit den besten Trainersaisons der Bundesliga messen.
Bayern hat nicht einmal so schlecht gespielt diese Saison - Bayer war einfach zu stark. Glückwunsch also, und auf eine interessante nächste Saison.
Most general "must-see" places have already been mentioned, you can't go wrong with them. I would perhaps throw in Leuven as a good half/one day trip, especially if you're staying in the center of the country.
I'd suggest to also focus on distinctly Belgian food/activities, which your friend might not have in Germany: visiting a frituur, sampling the local beer/pralines, going for a bike ride, perhaps a cantus if you're up for that. These are independent of location but are all quintessentially Belgian.