Mounticat

joined 1 year ago
 

Hey all, I have a RTX 3060 and a Ryzen 5600G and I'm on Ubuntu 22.04. Since Steam has shader pre-processing on Linux I thought I'd ask on a Linux gaming community about this. I noticed that when Steam processes Vulkan shaders, it uses the CPU (my CPU heats up a lot and the process manager shows CPU being used while GPU is not used at all). Is there a way to make Steam use the GPU to process Vulkan shaders instead, or am I wrong and Vulkan shaders have to be processed on CPU? I'd presume that things like shaders would process faster on a GPU (it takes a long time for them to process on the CPU). Anyone know anything about this?

 

Just FYI: You can help promote the #Fediverse by cross-posting.

There's still a sizable userbase on #Reddit and many Kbin/Fediverse users still use Reddit. That's fine. You can help in a small way by posting interesting content on both platforms, then mentioning "This post is also available on the Fediverse here:".

This will at the very least begin discussions about alternate platforms and I highly doubt Reddit can find any rule to fault you for doing so. This is also how Digg started leaking users to Reddit, so it works. Exposure is key. You may make a new user, or get a developer interested in contributing who wasn't aware of the Fediverse before, or didn't think it was significant.