Wait they had Peter's arguments and sources before the debate? And they're blaming the format? Having your challenger's material before the debate, while they don't have yours is basically a guaranteed win. You have his material, take it with you to the debate and just prepare answers in advance so you don't lose $100K! Who gave these idiots a $100K?
Collectivist
The way this is categorized, this 18.2% is also about things like climate change and pandemics.
the data presented on that page is incredibly noisy
Yes, that's why I said it's "less comprehensive" and why I first gave the better 2019 source which also points in the same direction. If there is a better source, or really any source, for the majority claim I would be interested in seeing it.
Speaking of which,
AI charities (which is not equivalent to simulated humans, because it also includes climate change, nearterm AI problems, pandemics etc)
AI is to climate change as indoor smoking is to fire safety, nearterm AI problems is an incredibly vague and broad category and I would need someone to explain to me why they believe AI has anything to do with pandemics. Any answer I can think of would reflect poorly on the one holding such belief.
You misread, it's 18.2% for long term and AI charities [emphasis added]
The linked stats are already way out of date
Do you have a source for this 'majority' claim? I tried searching for more up to date data but this less comprehensive 2020 data is even more skewed towards Global development (62%) and animal welfare (27.3%) with 18.2% for long term and AI charities (which is not equivalent to simulated humans, because it also includes climate change, nearterm AI problems, pandemics etc). Utility of existential risk reduction is basically always based on population growth/ future generations (aka humans) and not simulations. 'digital person' only has 25 posts on the EA forum (by comparison, global health and development has 2097 post). It seems unlikely to me that this is a majority belief.
I spend a lot of time campaigning for animal rights. These criticisms also apply to it but I don't consider it a strong argument there. EA's spend an estimated 1.8 million dollar per year (less than 1%, so nowhere near a majority) on "other longterm" which presumably includes simulated humans, but an estimated 55 million dollar per year (or 13%) on farmed animal welfare (for those who are curious, the largest recipient is global health at 44%, but it's important to note that it seems like the more people are into EA the less they give to that compared to more longtermist causes). Farmed animals "don’t resent your condescension or complain that you are not politically correct, they don't need money, they don't bring cultural baggage..." yet that doesn't mean they aren't a worthy cause. This quote might serve as something members should keep in mind, but I don't think it works as an argument on its own.
I'm not that good at sneering. 'EA is when you make Fordlândia'? Idk, you found the original post and you're much better at it, it's better if you do it.
When he posted the finished video on youtube yesterday, there were some quite critical comments on youtube, the EA forum and even lesswrong. Unfortunately they got little to no upvotes while the video itself got enough karma to still be on the frontpage on both forums.
He solved the is-ought problem? How did he do that?
what ought to be (what is probable)
Hey guys I also solved the is-ought problem, first we start with is (what we should do)...
people who are my worst enemies - e/acc people, those guys who always talk about how charity is Problematic - [...] weird anti-charity socialists
Today I learned that 'effective accelerationists' like CEO of Y-combinator Garry Tan, venture capitalist Marc Andreessen and "Beff Jezos" are socialists. I was worried that those evil goals they wanted to achieve by simply trying to advance capitalism might reflect badly on it, but luckily they aren't fellow capitalists after all, they turned out to be my enemies the socialists all along! Phew!
Well of course, everything is determined by genetics, including, as the EA forum taught me today, things like whether someone is vegetarian so to solve that problem (as well as any other problem) we need (and I quote) "human gene editing". ~/s~
I don't know, when I googled it this 80000 hours article is one of the first results. It seems reasonable at first glance but I haven't looked into it.